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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-10-06
Add angle to ruler tool
Osama El Hariri
2019-10-04
Fix calculate_spatial_bounds for selection display
jfons
2019-10-04
Merge pull request #32528 from hbina/hbina_fix_font_override
Rémi Verschelde
2019-10-04
Fixed warnings text using custom font and color setting.
Hanif Bin Ariffin
2019-10-04
Merge pull request #32543 from Chaosus/vs_fix_input
Yuri Roubinsky
2019-10-04
Merge pull request #32540 from codecustard/fix_show_bounds_for_scenes
Rémi Verschelde
2019-10-04
Fix VisualShaderInput if compiled with MinGW
Yuri Roubinsky
2019-10-04
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
Yuri Roubinsky
2019-10-03
Fixes scene instances not displaying bounds when selected
Emmanuel Barroga
2019-10-03
Fix potential crash in AnimationPlayer.
Relintai
2019-10-03
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-03
Merge pull request #32504 from Relintai/fix_empty_animatin_player_crash
Rémi Verschelde
2019-10-03
Fix crash in #32473. (Automatically seek timeline in selected animation)
Relintai
2019-10-02
Drag&drop custom nodes from filesystem to visual shader
Yuri Roubinsky
2019-10-02
Merge pull request #32484 from Chaosus/shader_fix
Rémi Verschelde
2019-10-02
Merge pull request #32473 from KoBeWi/seaking_ani
Rémi Verschelde
2019-10-02
Removed unnecessary shader error log messages
Yuri Roubinsky
2019-10-02
Update ScriptEditor and ShaderEditor Tooltip
Alexander Holland
2019-10-01
Automatically seek timeline in selected animation
Tomasz Chabora
2019-10-01
Added sampler port type for visual shaders
Chaosus
2019-10-01
Added drag&drop possibility for textures from filesystem to visual shader
Chaosus
2019-09-30
Merge pull request #32431 from lupoDharkael/checks
Rémi Verschelde
2019-09-29
Merge pull request #32402 from YeldhamDev/fix_vs_add_function
Rémi Verschelde
2019-09-29
Add checks after ResourceLoader::load()
lupoDharkael
2019-09-29
Merge pull request #32410 from bojidar-bg/5739-highlight-singletons
Rémi Verschelde
2019-09-28
Fix VS editor's "Create Function" dialog
Michael Alexsander Silva Dias
2019-09-28
Highlight singletons and class_names in GDScript
Bojidar Marinov
2019-09-28
Fix crash in ~EditorSpatialGizmoPlugin when generating documentation data
Bojidar Marinov
2019-09-26
Changed the appearance of the rotation icons in the Tilemap.
dankan1890
2019-09-25
Merge pull request #32345 from nekomatata/fix-curve-delete-point-error
Rémi Verschelde
2019-09-25
Reset hovered point in Curve when deleted to avoid errors on draw
PouleyKetchoupp
2019-09-25
Merge pull request #32341 from KoBeWi/be_gone
Rémi Verschelde
2019-09-25
Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it
Michael Alexsander Silva Dias
2019-09-25
Clean snapping lines after resize
Tomasz Chabora
2019-09-25
Merge pull request #32119 from Calinou/unify-axis-colors
Rémi Verschelde
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Rémi Verschelde
2019-09-24
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Rémi Verschelde
2019-09-24
Merge pull request #32224 from KoBeWi/not_so_smart_lines
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-23
Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux
Rémi Verschelde
2019-09-23
Merge pull request #32055 from qarmin/some_code_fixes
Rémi Verschelde
2019-09-23
Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop
Rémi Verschelde
2019-09-23
Merge pull request #32007 from nekomatata/sprite-frames-editor-delete
Rémi Verschelde
2019-09-22
Merge pull request #29895 from ptrojahn/menukey
Rémi Verschelde
2019-09-22
Improve the debugger shortcut UX
Hugo Locurcio
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-22
Support menu key in TextEdit and LineEdit controls
Paul Trojahn
2019-09-20
Initialize snap_target and make sure it disappears
Tomasz Chabora
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