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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-05-05
Merge pull request #37293 from Janglee123/ctrl-click-improvements
Rémi Verschelde
2020-05-05
Some fixes for canvas item visual shader inputs
Yuri Roubinsky
2020-05-05
Improved go-to definition (Ctrl + Click)
janglee
2020-05-04
Merge pull request #37717 from qarmin/world_fix
Rémi Verschelde
2020-05-01
Fix Soft Reload Script shortcut clash with Replace in Files
Dominik 'dreamsComeTrue' Jasiński
2020-05-01
Merge pull request #37939 from MrRevington/SpriteFramesEditoAtlasTextureSupport
Rémi Verschelde
2020-04-30
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
MrRevington
2020-04-30
Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-view
Rémi Verschelde
2020-04-29
Fixed false positives in the culling system.
Kiri Jolly
2020-04-29
Merge pull request #20371 from aaronfranke/vector-lerp
Rémi Verschelde
2020-04-29
Don't focus the selection after using Align Transform With View
Hugo Locurcio
2020-04-29
Merge pull request #37523 from 1abinitio1/master
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improve...
Rémi Verschelde
2020-04-29
Add option for editor freelook camera sensitivity
1abinitio1
2020-04-29
Merge pull request #38235 from BigRed-118/help_tabs_shuffle_fix
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-26
Fixed shuffling editor help tabs
Tom Evans
2020-04-22
Fixed output prints " Signal 'node_removed' is already connected " when the e...
dankan1890
2020-04-21
Update Joint gizmos automatically
jfons
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Merge pull request #37989 from Calinou/add-freelook-navigation-scheme-settings
Rémi Verschelde
2020-04-20
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-18
Add editor freelook navigation scheme settings
Hugo Locurcio
2020-04-18
Change non-existent World to World3D
qarmin
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-16
Merge pull request #37012 from Calinou/reverse-builtin-script-naming
Rémi Verschelde
2020-04-15
Added selection outline to locked nodes.
Eric M
2020-04-14
Merge pull request #37861 from reduz/implement-decals
Rémi Verschelde
2020-04-14
Implement decals
Juan Linietsky
2020-04-13
Merge pull request #37843 from qarmin/unitialized_crash
Rémi Verschelde
2020-04-13
Fixed crash caused by unitialized variable
qarmin
2020-04-13
Merge pull request #37823 from MCrafterzz/relativeSnap
Rémi Verschelde
2020-04-13
Relative scale snapping 2D
Marcus Elg
2020-04-12
Remove separators from particles menus
Nico Mitchell
2020-04-12
Implement MSAA
Juan Linietsky
2020-04-12
Add screen space AA option, with FXAA implementation.
Juan Linietsky
2020-04-10
Shows proper scene render time in editor info
Juan Linietsky
2020-04-10
Othographic camera in-editor now uses Z near/far settings instead of a hardco...
Kiri Jolly
2020-04-10
Merge pull request #37509 from wazzy47/issue_36228
Rémi Verschelde
2020-04-10
Allow to rename animation just after it was duplicated & show animation name ...
Dominik 'dreamsComeTrue' Jasiński
2020-04-08
Merge pull request #37678 from reduz/refactor-shadowmapping
Juan Linietsky
2020-04-08
Refactored shadowmapping.
Juan Linietsky
2020-04-08
Merge pull request #37644 from JFonS/gizmos_rename
Rémi Verschelde
2020-04-07
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-06
Merge pull request #37623 from Chaosus/vs_fix_keyword_name
Yuri Roubinsky
2020-04-06
Adds warning to the uniform name in visual shader if its equal to keyword
Yuri Roubinsky
2020-04-06
Merge pull request #37621 from dankan1890/autoslice_fix
Rémi Verschelde
2020-04-06
TextureRegion: fixed Autoslice not created/updated properly.
dankan1890
2020-04-06
Merge pull request #37556 from KoBeWi/kill_get_index
Rémi Verschelde
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