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AgeCommit message (Expand)Author
2021-01-28Unify URI encoding/decoding and add to C#Aaron Franke
2021-01-26Fix zero scaling and material mappings being mapped to wrong fieldsGordon MacPherson
2021-01-26Merge pull request #45202 from aaronfranke/assetlib-urlRémi Verschelde
2021-01-26Merge pull request #45226 from Chaosus/vs_expression_portRémi Verschelde
2021-01-26Merge pull request #43875 from addmix/create-physical-skeleton-collider-fixRémi Verschelde
2021-01-26Merge pull request #44194 from madmiraal/fix-font_selected_colorRémi Verschelde
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
2021-01-24Shadow map rendering optimizationreduz
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-19Added GPU based cluster builderreduz
2021-01-18Added SDF nodes to visual shaderYuri Roubinsky
2021-01-18Hide the rotation gizmo when editor cinematic preview is enabledHugo Locurcio
2021-01-16Auto-creates a port in visual shader expression on dragging fromYuri Roubinsky
2021-01-15Fix invalid visual shader context menu popup sizeYuri Roubinsky
2021-01-15Merge pull request #44805 from Chaosus/vs_convertRémi Verschelde
2021-01-15Merge pull request #45164 from Calinou/texture-region-editor-line-backgroundRémi Verschelde
2021-01-15Merge pull request #35572 from dankan1890/drag_sheetRémi Verschelde
2021-01-15Move the asset library API URLs to the Editor SettingsAaron Franke
2021-01-13Draw a "background" line behind the dashed line in TextureRegion editorHugo Locurcio
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-12Merge pull request #44514 from madmiraal/split-os-executeRémi Verschelde
2021-01-12Create spritesheet for SpriteFrames by drag and dropping.dankan1890
2021-01-11Fix script list only showing their names regardless of display optionMichael Alexsander
2021-01-11Pushes visual shader code preview to separate windowYuri Roubinsky
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-08Merge pull request #44283 from jeffuntildeath/fix-stf-offsetRémi Verschelde
2021-01-05Merge pull request #44892 from KoBeWi/gentle_dragRémi Verschelde
2021-01-05Commit CanvasItem state only if it changedkobewi
2021-01-05Merge pull request #44893 from Chaosus/shader_referenceRémi Verschelde
2021-01-05Fix shader editor documentation linkYuri Roubinsky
2021-01-05Merge pull request #44890 from KiritoAM/my-bug-fixRémi Verschelde
2021-01-04Fix Leak with Gradient in Node3DEditorViewportRafał Mikrut
2021-01-03Fix for reselecting a TileMap node without first de-selecting itandrew-softdev
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-30Add convert options between constants and uniforms in visual shadersYuri Roubinsky
2020-12-29Merge pull request #44709 from Calinou/editor-frame-time-colorRémi Verschelde
2020-12-29Merge pull request #44759 from Huberion/masterRémi Verschelde
2020-12-29Add an editor setting for the 3D selection box colorHugo Locurcio
2020-12-28Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde
2020-12-28Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...Rémi Verschelde
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde
2020-12-28Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde
2020-12-28Fix Scrollbar range calculation errorBiBi
2020-12-28Merge pull request #44434 from madmiraal/rename-camera3d-near-and-farRémi Verschelde
2020-12-28Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-27Merge pull request #44500 from Calinou/editor-gizmo-hover-brightness-variableRémi Verschelde
2020-12-27Move the brightness factor for highlighted 3D gizmos to a variableHugo Locurcio
2020-12-27Fix Layout menu not workingkobewi