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AgeCommit message (Expand)Author
2022-04-26Merge pull request #60395 from Geometror/editor-gradient-preview-pluginRémi Verschelde
2022-04-26Merge pull request #60008 from fire-forge/bitmap-previewRémi Verschelde
2022-04-26Merge pull request #60369 from timothyqiu/al-validateRémi Verschelde
2022-04-26Fixed issue where panels in sprite frames editor couldn't be resizedIgor Kordiukiewicz
2022-04-25Merge pull request #60401 from fire-forge/gradient-undoredoRémi Verschelde
2022-04-25Merge pull request #60261 from fire-forge/theme-prop-renamesRémi Verschelde
2022-04-25Merge pull request #60493 from Calinou/editor-add-external-link-iconRémi Verschelde
2022-04-25Merge pull request #60386 from bruvzg/label3dRémi Verschelde
2022-04-25Merge pull request #60439 from Chaosus/vs_vec4Yuri Rubinsky
2022-04-24Add an external link editor iconHugo Locurcio
2022-04-24Fix "Vector4DDecompose" typo in VisualShaderEditorPluginAaron Franke
2022-04-23Rename theme properties to include underscoresFireForge
2022-04-22Continue to improve vector4 type in visual shadersYuri Roubinsky
2022-04-22Implement Label3D node.bruvzg
2022-04-20Add an inspector preview for BitMapFireForge
2022-04-21Add gradient resource preview generatorHendrik Brucker
2022-04-20Fix UndoRedo in Gradient editorFireForge
2022-04-20Merge pull request #60175 from Geometror/visual-shader-vector4Yuri Rubinsky
2022-04-19Fix AnimationLibrary name validationHaoyu Qiu
2022-04-13Merge pull request #60030 from KoBeWi/pewportRémi Verschelde
2022-04-13Ensure gizmos are added to newly created Node3D-derivatives and silence error...SaracenOne
2022-04-12Merge pull request #60081 from fire-forge/input-event-editor-fixRémi Verschelde
2022-04-12Add Vector4 to VisualShaderHendrik Brucker
2022-04-12Merge pull request #60163 from fire-forge/texture-size-xRémi Verschelde
2022-04-12Redesign InputEvent editor pluginFireForge
2022-04-12Merge pull request #60057 from timothyqiu/select-framesRémi Verschelde
2022-04-12Fix OpenType property editor signal connection.bruvzg
2022-04-12Merge pull request #60166 from bruvzg/narrow_file_accessRémi Verschelde
2022-04-12Narrow FileAccess scope to prevent deadlocks.bruvzg
2022-04-12Disable Open in Inspector when there is no animationHaoyu Qiu
2022-04-11Use multiplication symbol in Texture size labelFireForge
2022-04-11Merge pull request #59980 from reduz/animation-librariesRémi Verschelde
2022-04-11Implement Animation Librariesreduz
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-09Improve Select Frames dialog of SpriteFrames editorHaoyu Qiu
2022-04-08Fix 2D editor menu positionkobewi
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-04-05Merge pull request #56695 from bruvzg/mod_unicode_inputRémi Verschelde
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-04-05Fix lookup symbol in scripts which doesn't open a tab at first attemptYuri Roubinsky
2022-04-04Style: Apply clang-tidy to current code, add `readability-redundant-member-init`Rémi Verschelde
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-04-03Fix creation and reopening of built-in scriptsMichael Alexsander
2022-04-03Merge pull request #59633 from EricEzaM/better-code-complete-updateRémi Verschelde
2022-04-01Improve sorting of Code Completion options.Eric M
2022-03-31Fix name of the created static trimesh bodykobewi
2022-03-30Cleanup EditorNode and EditorDataHendrik Brucker
2022-03-29Merge pull request #59558 from V-Sekai/primitive-indiciesRémi Verschelde
2022-03-29Remove `SHADOW_ATTENUATION` spatial light shader built-inYuri Roubinsky
2022-03-28Add refs to shading language to the desciption of input nodes in vshaderYuri Roubinsky