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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-09-14
Merge pull request #42038 from hoontee/_42027
Rémi Verschelde
2020-09-13
Fix "Create Trimesh Collision Sibling" transform
hoontee
2020-09-13
Fix visual shader connection regression
Yuri Roubinsky
2020-09-13
[VisualShader] Fixes default node's input port not hiding on connection
Yuri Roubinsky
2020-09-12
Update shader graph if mode is changed
Yuri Roubinsky
2020-09-11
Improve performance of Add/Remove/Connect/Change nodes in visual shader
Yuri Roubinsky
2020-09-10
Remove breakpoints from editor settings
Paulb23
2020-09-10
Move safe line color into editor
Paulb23
2020-09-10
Move ConnectionGutter to editor code_editor
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Added Line numbers to CodeEdit
Paulb23
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
2020-09-10
Merge pull request #41795 from Hassan-A/tilemap-rotate-fix
Rémi Verschelde
2020-09-10
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-09
Merge pull request #41926 from Calinou/rename-shortcut-sentence-case
Rémi Verschelde
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
Fix build warning in visual_shader_editor
Yuri Roubinsky
2020-09-09
Merge pull request #41918 from reduz/implement-3d-textures
Juan Linietsky
2020-09-09
Implement 3D textures as import and resource format.
reduz
2020-09-09
Improve performance for Show/Hide port preview in visual shaders
Yuri Roubinsky
2020-09-09
Improve performance of Undo:change node position in visual shader
Yuri Roubinsky
2020-09-07
Remakes particles in visual shaders
Yuri Roubinsky
2020-09-06
Fix tilemap tiles on horizontal/vertical flips
Haz
2020-09-06
Removes redundant code & fix documentation for VisualShaderNodeCustom
Yuri Roubinsky
2020-09-06
Use flags instead TYPE_ enum in visual shaders editor
Yuri Roubinsky
2020-09-04
Make PosVertex to Vertex slicing explicit.
Marcel Admiraal
2020-09-04
Merge pull request #40996 from Calinou/improve-debug-editor-tooltips
Rémi Verschelde
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Merge pull request #41050 from Calinou/spriteframes-editor-compact
Rémi Verschelde
2020-09-03
Restore Particles functionality in visual shader
Yuri Roubinsky
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Merge pull request #30148 from zaksnet/fix-texture-editor
Rémi Verschelde
2020-08-30
Fix crash because of initialized EditorDebuggerPlugin field
Ignacio Etcheverry
2020-08-29
Adds automatic update for region_rect
Zak
2020-08-27
Merge pull request #41523 from Lunatoid/theme-editor-h-scrollbar
Rémi Verschelde
2020-08-26
Added debugger plugin support
simpu
2020-08-26
Gives the theme editor a horizontal scrollbar
Lunatoid
2020-08-25
Merge pull request #41085 from SekoiaTree/master
Rémi Verschelde
2020-08-25
Fixed node scaling arrows being wrong
SekoiaTree
2020-08-19
Update POT generation to handle context and plurals
SkyJJ
2020-08-17
Merge pull request #41280 from Calinou/editor-3d-add-invert-x-option
Rémi Verschelde
2020-08-15
Merge pull request #41223 from javidcf/sprite_frames_editor_zoom
Rémi Verschelde
2020-08-15
Add an editor setting to invert 3D pan/orbit on the X axis
Hugo Locurcio
2020-08-14
Added zoom functionality to sprite frames editor plugin
Javier Dehesa
2020-08-14
Made toolbar buttons in tile set editor flat
Javier Dehesa
2020-08-05
Make the SpriteFrames animation speed SpinBox take less vertical space
Hugo Locurcio
2020-08-05
Fix tile placement preview for rotated, skewed or scaled TileMaps
Maganty Rushyendra
2020-08-03
Improve editor tooltips related to debugging
Hugo Locurcio
2020-07-31
Properly disambiguate unsaved scripts
Tomasz Chabora
2020-07-31
Fix incorrect colors for member variables and numbers in visual shaders
Yuri Roubinsky
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