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2017-12-16Merge pull request #14630 from willnationsdev/script-editor-create-apiRémi Verschelde
Add API for ScriptEditor to open ScriptCreateDialog
2017-12-16Merge pull request #14623 from volzhs/mesh-menu-themeRémi Verschelde
Fix theme for Mesh menu
2017-12-16Merge pull request #14649 from MattUV/fix-indentationRémi Verschelde
Modifies text indentation behaviour
2017-12-15Made built-in identifiers properly constant in shaders. Fixes #14449, closes ↵Juan Linietsky
#14629
2017-12-15Modifies indentation behavioursMattUV
Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor.
2017-12-14Updated iconsDaniel J. Ramirez
[ciskip]
2017-12-14-Add lightmapperJuan Linietsky
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button)
2017-12-13Added open_script_create_dialog funcWill Nations
2017-12-13TileMapEditor: Fix tile placement.Andreas Haas
Fixes #14625
2017-12-13Fix theme for Mesh menuvolzhs
2017-12-13Merge pull request #14596 from Noshyaar/prRémi Verschelde
Enhance undoredo action name, TTR, cleanup
2017-12-12Fixed Tileset editor button having the wrong text and not being translatable.Michael Alexsander Silva Dias
2017-12-12Enhance undoredo action name, TTR, cleanupPoommetee Ketson
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-11Fixed #14503Dmitry Koteroff
2017-12-10Merge pull request #11510 from AndreaCatania/skelRémi Verschelde
Added skeleton x-ray
2017-12-10Implemented skeleton visibilityAndreaCatania
Removed code visibility code from popup menu
2017-12-10Merge pull request #14480 from volzhs/startup-errorRémi Verschelde
Fix get_edited_scene_root error at starting editor
2017-12-10Fix get_edited_scene_root error at starting editorvolzhs
2017-12-09Project Manager: Fix Templates search signal connection.Andreas Haas
Fixes #13921
2017-12-09Merge pull request #14448 from groud/fix_checkboxes_updateRémi Verschelde
Fixes the checkboxes update in canvas item editor
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
-Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09Merge pull request #13166 from Krakean/change_addrootifnone_v2Rémi Verschelde
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
2017-12-09Fixes the checkboxes updateGilles Roudiere
2017-12-08Modify shortcuts and menus to fold/unfold codeMattUV
Fix #13180 As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()). The new default shortcut is now Alt+F
2017-12-07Changed current line draw order and added code folding colorPaulb23
2017-12-07Merge pull request #14332 from akien-mga/clang-formatRémi Verschelde
Update style for clang-format 5.0.0, new min required version
2017-12-07Add uppercase and lowercase to rightclickmenu in scripteditorsersoong
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-07Add 'copy script path' to script editor pluginsersoong
2017-12-07Merge pull request #13956 from poke1024/fix-poly2d-mode-changeRémi Verschelde
Fixes Polygon2D wip mode closing when editing mode is changed
2017-12-06-Fix particles with size==0, closes #13931Juan Linietsky
-Fixed material previews (dont show sphere unless for spatial)
2017-12-05Moves the guides colors to editor settingsGilles Roudiere
2017-12-05Fix a little mistake in a setting name (rulers->guides)Gilles Roudiere
2017-12-05Merge pull request #13959 from groud/editable_rulers_colorsRémi Verschelde
Makes editable the guides color
2017-12-04Script Editor: Use first non-whitespace comment delimiter.Andreas Haas
As suggested by @neikeq in https://github.com/godotengine/godot/pull/13489#issuecomment-348690816
2017-12-04Merge pull request #13961 from groud/rulers_by_defaultJuan Linietsky
Make rulers on by default
2017-12-04Make rulers on by defaultGilles Roudiere
2017-12-04Fixes Polygon2D wip mode closing when editing mode is changedBernhard Liebl
2017-12-03Makes editable the rulers colorGilles Roudiere
2017-12-02TileMap FixesMariano Suligoy
2017-12-02Fix alignment for button preview_cameraGuilherme Felipe
2017-12-01Script Editor: Make comment delimiter language dependent.Andreas Haas
2017-11-27Fix displacement for centered tilemapsMatthias Hoelzl
- Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`.
2017-11-27add "add point" and "select point" handles to polygon 2d editorBernhard Liebl
2017-11-26Focus on sprite animation list after adding a new one to allow renaming with f2bncastle
After adding a new sprite animation, focus on the sprite animation list to allow renaming the animation with f2 instead of having to click on the sprite name again.
2017-11-26Ask users to explore official projects when none is loaded.Juan Linietsky
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
Onion skinning
2017-11-25Tweak the default editor camera settingsHugo Locurcio
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters
2017-11-25Implement onion skinning for the animation editorPedro J. Estébanez