Age | Commit message (Collapse) | Author |
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Make "Find in Files" always available in the script editor
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Small fixes to static analyzer bugs
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Improve wording of various messages and make casing more consistent
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Make TileMap overridable "set_cell" function called on undo/redo
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Bind goto_line function for Script Editor
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[TileMapEditor] Improve tool picking usability
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Small improvements to the new Sprite Sheet dialog
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Added a marker in text_edit that tells which row is executing.
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When KEY_CONTROL is released, go back to the last tool.
Also add a tooltip for paint button with shortcuts for line draw and
rectangle paint.
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Undo support for locking and grouping for both 2D and 3D
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[Core] [Mono] Improve and use approximate equality methods
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Fix scroll for texture_region and polygon_2d editor
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Set switch_on_hover to true for the remaining menus
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Enable toggle behaviour for buttons that trigger popups
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GUI improvements in the asset library editor.
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Hide "TileMap" menu properly in CanvasItem view
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[StateMachine] Fix play position
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[Tilemap] Fix typo
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Make small changes to the new connection info on script feature
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Fix crash regression in visual shader
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Fix "Name" popup's size in theme editor
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Disallow loopback connection in visual shaders
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Fix crash when restoring script editor state
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Removed incorrect "Transform" preview from visual shaders
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for video thumbnails in the Asset Library Editor
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Continuation of 771fbd282a3e98aa487878b9b6fac8d891074e65
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Show play position of sub state machine
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