Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-24 | Merge pull request #50791 from foxydevloper/select-mode-tooltip-improvation | Rémi Verschelde | |
Improve select tool's tooltip for 2D and 3D | |||
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-23 | Improve select tool's tooltip | foxydevloper | |
- Makes tips clearer and more consistent. - Removes outdated "shift+v" that doesn't work - Adds Ctrl+RMB for adding nodes at position - Removes tip for non-existent Alt+Drag in 3D select tool | |||
2021-07-23 | Merge pull request #50748 from JFonS/gizmo_rework | Rémi Verschelde | |
Node3D gizmo improvements | |||
2021-07-23 | Node3D gizmo improvements | jfons | |
* Clean-up of node_3d_editor_plugin.{h,cpp}: removed unused code, fixed some bugs. * Moved node_3d_editor_gizmos.{h,cpp} to editor/plugins. * Added support for multiple gizmos per node. This means custom gizmos will no longer override the built-in ones and that multiple gizmos can be used in more complex nodes. * Added support for handle IDs. When adding handles to a gizmo, an ID can be specified for each one, making it easier to work with gizmos that have a variable number of handles. * Added support for subgizmos, selectable elements that can be transformed without needing a node of their own. By overriding _subgizmo_intersect_frustum() and/or _subgizmo_intersect_ray() gizmos can define which subgizmos should be selected on a region or click selection. Subgizmo transformations are applied using get/set/commit virtual methods, similar to how handles work. | |||
2021-07-23 | Don't set metadata_label font if it doesn't exist | kobewi | |
2021-07-23 | Merge pull request #50768 from Calinou/editor-asset-library-urls-clarify | Rémi Verschelde | |
Clarify the purpose of the default asset library URLs in the editor | |||
2021-07-23 | Merge pull request #37760 from KoBeWi/rect_edit_level_up | Rémi Verschelde | |
Allow for easier editing of rect CollisionShape2D | |||
2021-07-23 | Clarify the purpose of the default asset library URLs in the editor | Hugo Locurcio | |
`localhost` was removed as it won't work out of the box. It can be added by the user if they're working on the asset library itself. This won't affect existing installations due to how the editor settings are stored, but existing installations will keep working fine. | |||
2021-07-22 | Fix `TexturePreview` crashing | Lightning_A | |
2021-07-21 | Implement atlas merging and tile proxies | Gilles Roudière | |
2021-07-21 | Merge pull request #50521 from aaronfranke/iseqapprox | Rémi Verschelde | |
Use `is_equal_approx` in more places | |||
2021-07-21 | Use is_equal_approx in more places | Aaron Franke | |
2021-07-20 | Fix hidden seperators when horizontal frames is 1 | foxydevloper | |
2021-07-20 | Merge pull request #38317 from verdog/get-cam-2d-4.0 | Rémi Verschelde | |
add viewport.get_camera_2d() | |||
2021-07-20 | Minor enhancements for the TileMap editor | Michael Alexsander | |
2021-07-20 | Merge pull request #50621 from KoBeWi/feel_good_scroll | Rémi Verschelde | |
Add scrolling to tile atlas view | |||
2021-07-20 | Add scrolling to tile atlas view | kobewi | |
2021-07-20 | Merge pull request #50631 from timothyqiu/add-item-type | Rémi Verschelde | |
Improve add item type UI in theme editor | |||
2021-07-20 | Merge pull request #50500 from ↵ | Rémi Verschelde | |
LightningAA/simplify-subviewport-preview-editor-theme Remove unnecessary `get_editor_theme()` in `SubViewportPreview` | |||
2021-07-20 | Improve add item type UI in theme editor | Haoyu Qiu | |
2021-07-20 | Merge pull request #50605 from Calinou/tweak-shader-code-style | Rémi Verschelde | |
Use C++11 raw literals for shader code to improve readability | |||
2021-07-20 | Merge pull request #50624 from foxydevloper/translate-more-strings | Rémi Verschelde | |
Make various strings translatable | |||
2021-07-20 | Merge pull request #50498 from LightningAA/zoom-out-alt-4.0 | Rémi Verschelde | |
Add shift + [1-5] keyboard shortcuts to zoom out | |||
2021-07-19 | Add scaling to the curve editor's handles | Atlinx | |
This fixes issue #50617 | |||
2021-07-19 | Make various strings translatable | foxydevloper | |
2021-07-19 | Merge pull request #50606 from Chaosus/textedit_fix_guttertype | Rémi Verschelde | |
Fixed typos in `TextEdit::GutterType` enum | |||
2021-07-19 | Fixed typos in `TextEdit::GutterType` enum | Yuri Roubinsky | |
2021-07-19 | Use C++11 raw literals for shader code to improve readability | Hugo Locurcio | |
In files that have lots of branching, `\t` was replaced with a tab character instead. | |||
2021-07-18 | Optimize StringName usage | reduz | |
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | |||
2021-07-18 | Remove unnecessary get_editor_theme() in SubViewportPreview | Lightning_A | |
2021-07-17 | Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-threshold | Rémi Verschelde | |
Tweak editor select mode drag threshold for better usability | |||
2021-07-17 | Fix focus behavior in the Add Item Type dialog of the Theme editor | Yuri Sizov | |
2021-07-16 | Fix control picker in the Theme editor | Yuri Sizov | |
2021-07-16 | Add shift + [1-5] keyboard shortcuts to zoom out | Lightning_A | |
2021-07-16 | Tweak editor select mode drag threshold for better usability | Hugo Locurcio | |
- Use a smaller drag threshold (8 pixels instead of 10 pixels). - Scale the 2D editor drag threshold with the zoom to make it work the same regardless of the current zoom level. | |||
2021-07-15 | Merge pull request #47245 from LightningAA/add-viewport-spy-4.0 | Rémi Verschelde | |
Add the ability to preview viewports from the inspector | |||
2021-07-14 | Fix wrong behavior of alt+rmb and list tool for locked nodes | fox | |
2021-07-14 | Rename Curve3Texture to CurveXYZTexture | Rémi Verschelde | |
Neither name is a perfect match but `Curve3Texture` looked too similar to `CurveTexture` and `Curve3D`, which made things confusing when picking a texture type or browsing the API reference. | |||
2021-07-13 | Merge pull request #50420 from KoBeWi/counter_headers | Rémi Verschelde | |
Add header theme type variations to labels | |||
2021-07-13 | Add header theme type variations to labels | kobewi | |
2021-07-13 | Fix casing of the "to" stop word in editor strings | Hugo Locurcio | |
This also fixes a C# documentation example that had one of its strings incorrectly converted. | |||
2021-07-13 | Merge pull request #50169 from pycbouh/theme-type-variations | Rémi Verschelde | |
2021-07-13 | Merge pull request #50086 from Geometror/label-improve-layout-options | Rémi Verschelde | |
Improvements to Label's layout options | |||
2021-07-13 | Merge pull request #47667 from Calinou/assetlib-auto-install-prompt | Rémi Verschelde | |
Automatically display the installer after downloading an asset | |||
2021-07-13 | Merge pull request #48252 from Calinou/improve-2d-editor-zoom | Rémi Verschelde | |
2021-07-13 | Merge pull request #50341 from goostengine/vcs-diff-min-size | Rémi Verschelde | |
Set minimum size for "Version Control" diff bottom panel | |||
2021-07-12 | Add viewport preview plugin | Lightning_A | |
Also includes a minor refactor of TextureEditorPlugin. | |||
2021-07-13 | Add type variations to Theme | Yuri Sizov | |
2021-07-12 | Merge pull request #50262 from nekomatata/convex-hull-simplification | Rémi Verschelde | |
Options to clean/simplify convex hull generated from mesh |