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AgeCommit message (Expand)Author
2022-12-07Fix a wrong error formatting in gdextension export pluginGilles Roudière
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
2022-12-06Merge pull request #67906 from groud/simpler_gdextension_configRémi Verschelde
2022-12-06Merge pull request #69631 from timothyqiu/tile-proxy-rmbRémi Verschelde
2022-12-06Fix incorrect rendering of vcs dialogsYuri Rubinsky
2022-12-06Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fixRémi Verschelde
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
2022-12-06Fix error when right clicking proxy list in TileProxiesManagerDialogHaoyu Qiu
2022-12-05 AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with d...Eduard Zalyaev
2022-12-05Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_mainRémi Verschelde
2022-12-05draw fish bones for Path2D and Path3DYaohua Xiong
2022-12-05Fix animation play backward doesn't process current key&animtrack seekSilc Renew
2022-12-05Merge pull request #68770 from TokageItLab/add-track-validatorRémi Verschelde
2022-12-05Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_varRémi Verschelde
2022-12-04Fix heap-use-after-free when exiting editor after editing TileSetHaoyu Qiu
2022-12-03Implement CAMERA_VISIBLE_LAYERS as built-in shader variableNumbuhFour
2022-12-02Minor tweaks/polish to the navigation controls to prevent interference:Fredia Huya-Kouadio
2022-12-02Enable the navigation controls for touchscreen by defaultFredia Huya-Kouadio
2022-12-01Allow specifying a prefix to automatically detect library files for gdextensi...Gilles Roudière
2022-12-01Merge pull request #69364 from m4gr3d/add_navigation_controls_mainRémi Verschelde
2022-12-01Remove uncessecary checks when exporting gdextension binariesGilles Roudière
2022-11-30Merge pull request #69376 from zaevi/adjust_dropping_textureRémi Verschelde
2022-11-30Adjust position and size for dropping texture.Zae
2022-11-30Fix heap-use-after-free when changing alternative tile IDHaoyu Qiu
2022-11-29Add navigation control to the node3d editor viewportFredia Huya-Kouadio
2022-11-29Merge pull request #69062 from trollodel/lightweight_editor_massRémi Verschelde
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-29Fix heap-use-after-free when removing a tile in TileSet editorHaoyu Qiu
2022-11-28Add track validator to AnimationPlayerEditorSilc Renew
2022-11-28Merge pull request #69249 from timothyqiu/tile-data-redrawRémi Verschelde
2022-11-28Merge pull request #69178 from aaronfranke/mesh-shapeRémi Verschelde
2022-11-27Update TileSet preview when paint custom data changesHaoyu Qiu
2022-11-25Merge pull request #69124 from zaevi/tilemap_fix_alternative_tileRémi Verschelde
2022-11-25Use a more specific type for Mesh create_(convex|trimesh)_shapeAaron Franke
2022-11-25[Editor] Add button to keep the debug server open.Fabio Alessandrelli
2022-11-24Merge pull request #69128 from Chaosus/vs_fix_custom_nodesRémi Verschelde
2022-11-24Fix custom visual shader nodes not being loaded at startupYuri Rubinsky
2022-11-24Cleanup remaining EditorUndoRedoManager usageskobewi
2022-11-25[TileMap] Fix alternative tile issues.Zae
2022-11-23Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.K. S. Ernest (iFire) Lee
2022-11-22Merge pull request #68964 from MewPurPur/tweak-gradient-editorRémi Verschelde
2022-11-21Fix Gradient preview issuesVolTer
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
2022-11-20Allow selecting text in shader compilation logsMarc Gilleron
2022-11-20Merge pull request #68922 from TokageItLab/fix-animtree-crashRémi Verschelde
2022-11-21Fix AnimationTree crash & rename get_tree() to get_animation_tree()Silc Renew
2022-11-20Merge pull request #68904 from aaronfranke/texture-methodsRémi Verschelde
2022-11-20Double precision of `String.split_floats`Micky
2022-11-20Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-pluginRémi Verschelde
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke