index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
Age
Commit message (
Expand
)
Author
2023-01-14
Fix node preview crashes after updating visual shader node
Yuri Rubinsky
2023-01-14
Implement toggling pause / stop button to AnimationPlayerEditor
Silc 'Tokage' Renew
2023-01-13
Merge pull request #70601 from vmedea/keep-terrain-choice
Rémi Verschelde
2023-01-13
Merge pull request #71335 from groud/fix_atlas_merging
Rémi Verschelde
2023-01-13
Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixes
Rémi Verschelde
2023-01-13
Fixes TileSet atlas merging not working correctly
Gilles Roudière
2023-01-13
Fix crash when clicking Edit Region after reopening the scene
Haoyu Qiu
2023-01-12
Merge pull request #71272 from MewPurPur/fix-frame-selection
Rémi Verschelde
2023-01-12
Merge pull request #58517 from KoBeWi/size_matters
Rémi Verschelde
2023-01-12
Fix the Frame Selection functionality
VolTer
2023-01-12
Add expand modes to TextureRect
kobewi
2023-01-12
Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go
Rémi Verschelde
2023-01-12
Fix various crashes of ParameterRef nodes in visual shader
Yuri Rubinsky
2023-01-11
Split pause() from AnimationPlayer's stop()
kobewi
2023-01-11
Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents
Rémi Verschelde
2023-01-11
Merge pull request #71127 from reduz/drag-forward-to-callables
Rémi Verschelde
2023-01-10
Ensure that the cached layout mode is in sync
Yuri Sizov
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-10
Fix canceling add_node Popup doesn't disconnect previous node.
stmSi
2023-01-09
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-09
Merge pull request #70580 from timothyqiu/drop-extern
Rémi Verschelde
2023-01-09
Merge pull request #71045 from reduz/use-bitfield-in-core-types
Rémi Verschelde
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Tweak text color for disabled preprocessor branches in the shader editor
Hugo Locurcio
2023-01-07
Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility
Rémi Verschelde
2023-01-06
Fix "2D Polygon indices are barely visible on bright background" (#38009)
Charles Crete
2023-01-06
Merge pull request #70639 from Chaosus/vs_uint
Yuri Rubinsky
2023-01-06
Fix errors when creating/deleting `VisualShaderNodeExpression` in graph
Yuri Rubinsky
2023-01-06
Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panning
Rémi Verschelde
2023-01-05
TileAtlasView Update zoom and panning before emitting signal
kleonc
2023-01-05
Simplify some editor plugin logic and remove dead code
Yuri Sizov
2023-01-05
Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show
Rémi Verschelde
2023-01-05
Merge pull request #65609 from dalexeev/animated-sprite
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
`AnimatedSprite{2D,3D}` improvements
Danil Alexeev
2023-01-04
Remove side effect of the `handles` method
Yaohua Xiong
2023-01-03
Fix "Double-click on the TileMap's pattern prints an error" (#70892)
Charles Crete
2023-01-03
Merge pull request #70428 from MrPhnix/issue-70186
Rémi Verschelde
2023-01-03
Merge pull request #70754 from rxlecky/fix-camera-override-button-2d
Rémi Verschelde
2023-01-03
Merge pull request #70732 from timothyqiu/tilemap-crash
Rémi Verschelde
2023-01-03
Merge pull request #69972 from adamscott/add-server-checks-before-free
Rémi Verschelde
2023-01-03
Merge pull request #70489 from stmSi/fix-certain-editor-shortcuts-insert-char...
Rémi Verschelde
2022-12-30
Fix camera override button not updating in 2D scenes
SeleckyErik
2022-12-30
Fix heap-use-after-free when using TileMap editor
Haoyu Qiu
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-26
Keep terrain choice when changing layer in tilemap editor
mara
2022-12-26
Add missing CUSTOM inputs for the spatial/vertex mode of visual shader
Yuri Rubinsky
2022-12-26
Fix error when dropping script into script editor
Haoyu Qiu
2022-12-24
CanvasItemEditor Fix snapping grid misalignment
MrPhnix
[next]