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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-11-01
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
Merge pull request #54419 from Chaosus/vs_cut
Rémi Verschelde
2021-11-01
Fix TileSet editor drag and drop not working
Gilles Roudière
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
Refactored copy/paste of visual shaders, implement 'Cut' feature
Yuri Roubinsky
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
Merge pull request #54388 from Chaosus/fix_orm_conversion
Yuri Roubinsky
2021-10-29
Added convertor from `ORMMaterial3D` to `ShaderMaterial`
Yuri Roubinsky
2021-10-29
Repair Fog mode in visual shaders
Yuri Roubinsky
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Merge pull request #54342 from groud/remove_item_list_editor
Rémi Verschelde
2021-10-28
Remove ItemList editor and replace it by a property array
Gilles Roudière
2021-10-27
Improve appearance of the editor Debugger bottom panel menu
Hugo Locurcio
2021-10-26
Merge pull request #54270 from JFonS/fix_selection
Rémi Verschelde
2021-10-26
Fix click selection in the editor 3D viewport
jfons
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-10-26
Merge pull request #54073 from groud/terrains_for_procgen
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-24
Merge pull request #53820 from Calinou/3d-editor-add-quick-fov-adjust
Rémi Verschelde
2021-10-23
Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport
Hugo Locurcio
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-22
Fix error spam at setting a CurveTexture in visual shaders
Yuri Roubinsky
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-20
Merge pull request #53994 from groud/move_tileset_tilemap_switch_to_tabs
Rémi Verschelde
2021-10-20
Update view name after processing orbit view shortcuts
Haoyu Qiu
2021-10-19
Remove the tilemap/tileset editor switch, move it to tabs
Gilles Roudière
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
Merge pull request #53805 from groud/name_to_tileset_sources
Rémi Verschelde
2021-10-16
Merge pull request #51984 from rcorre/camera_shortcuts
Rémi Verschelde
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
Merge pull request #53764 from Chaosus/vs_curve_input_port_default
Rémi Verschelde
2021-10-14
Merge pull request #53786 from TokageItLab/fix-skeleton-editor-methods
Rémi Verschelde
2021-10-15
get rid set_bone_pose and fix some function in SkeletonEditor
Silc 'Tokage' Renew
2021-10-14
Add a name to TileSet sources
Gilles Roudière
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
Add tool quick-select to tile editor
kobewi
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
Add a default input parameter field to CurveTexture (in visual shaders)
Yuri Roubinsky
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
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