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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-06-15
Made low level changes to the Skeleton3D class and Skeleton3D inspector. Chan...
TwistedTwigleg
2020-06-14
Unhide Skeleton3D menu button
Sawrr
2020-06-09
Fix crash when creating new text file with no name
Phischermen
2020-06-09
Merge pull request #39372 from aaronfranke/editor-cam-rot
Rémi Verschelde
2020-06-08
Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltip
Rémi Verschelde
2020-06-07
Re-apply basis of newly added node (via drag-n-drop) in editor viewport
Marcus Brummer
2020-06-07
Change the default editor camera rotation to position it in +X +Y +Z
Aaron Franke
2020-06-07
Add an editor tooltip to document gizmo visibility options
Hugo Locurcio
2020-06-04
2D Editor: modified zoom increment to the twelveth root of two
johan
2020-06-04
Merge pull request #39154 from dreamsComeTrue/sync-script-change-remember
Rémi Verschelde
2020-06-03
Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhere
Rémi Verschelde
2020-06-03
Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheel
Rémi Verschelde
2020-06-03
Merge pull request #39262 from aaronfranke/ok
Rémi Verschelde
2020-06-03
Merge pull request #39009 from Calinou/improve-script-editor-warnings-text
Rémi Verschelde
2020-06-03
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
Hugo Locurcio
2020-06-03
Allow mouse zooming without hovering the texture in the TileSet editor
Hugo Locurcio
2020-06-03
Change OK text in snap dialog to OK
Aaron Franke
2020-06-03
Preserving "Sync Scene Changes' and "Sync Script Changes" with Project Settings
Dominik 'dreamsComeTrue' Jasiński
2020-06-01
Move `RayShape2D` implementation into its own translation unit
Andrii Doroshenko (Xrayez)
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
Merge pull request #39062 from akien-mga/du-pain-et-des-jeux
Rémi Verschelde
2020-05-27
Merge pull request #36409 from fire/skeleton-custom-inspector
Rémi Verschelde
2020-05-26
Add shortcut for Pan Mode (G)
Rémi Verschelde
2020-05-24
Improve the text appearance in the script editor warnings panel
Hugo Locurcio
2020-05-22
Dynamic infinite 3D grid
Aaron Franke
2020-05-22
Custom Skeleton3DEditorPlugin
K. S. Ernest (iFire) Lee
2020-05-21
Fix moving 2D node with mouse after using arrow keys
Dominik 'dreamsComeTrue' Jasiński
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-12
Support multiple debug protocols.
Fabio Alessandrelli
2020-05-11
thirdparty: Cleanup after #38386, document provenance and copyright
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-05-09
Rename Lineshapes d to distance
Marcus Elg
2020-05-08
Merge pull request #38555 from ThakeeNathees/rotation-gizmo-visible-fix
Rémi Verschelde
2020-05-08
rotation gizmo visible = false; when camera preview
Thakee Nathees
2020-05-07
Keep mouse inside 3D viewport rotation widget
JFonS
2020-05-06
Merge pull request #38475 from Chaosus/vs_quals
Rémi Verschelde
2020-05-05
Merge pull request #37293 from Janglee123/ctrl-click-improvements
Rémi Verschelde
2020-05-05
Some fixes for canvas item visual shader inputs
Yuri Roubinsky
2020-05-05
Added uniform qualifiers to visual shaders
Yuri Roubinsky
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