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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-03-06
Don't save unchanged script upon closing
kobewi
2021-03-04
Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-03-01
Merge pull request #46544 from Chaosus/tilemap_signal_fix
Rémi Verschelde
2021-03-01
Check before connecting `TileMapEditor::settings_changed`
Yuri Roubinsky
2021-02-28
Fix gizmo names
Andy Maloney
2021-02-26
Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40
Rémi Verschelde
2021-02-26
Prevent crash when clicking Mesh in MeshInstance when is scene root
hilfazer
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-02-26
Add outline to dragged guide text
Vedat Günel
2021-02-24
Allow CollisionObject3D to show collision shape meshes
trollodel
2021-02-23
Apply minor visual enhancements to the Sun/Env Preview
Michael Alexsander
2021-02-22
Add preview Sun and Environment
reduz
2021-02-21
Prevent selecting hidden nodes in 3D and Canvas Item editors
hilfazer
2021-02-21
Added Comment node to Visual Shaders
Yuri Roubinsky
2021-02-18
Refactor Process Mode
reduz
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-17
Merge pull request #46105 from Calinou/assetlib-retry-button-only-failure
Rémi Verschelde
2021-02-17
Only display the assetlib Retry button if the download failed
Hugo Locurcio
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-13
Fix editor always redrawing
reduz
2021-02-12
Merge pull request #45932 from goostengine/sprite-convert-compressed
Rémi Verschelde
2021-02-12
Fix sprite editor conversion tools to handle compressed textures
Andrii Doroshenko (Xrayez)
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-05
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
Rémi Verschelde
2021-02-04
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-03
Make margins obey the snap option in the TextureRegion editor
Michael Alexsander
2021-02-02
Fix swapped front/rear view
Tom Langwaldt
2021-02-02
Fix port previews for uniforms in visual shaders
Yuri Roubinsky
2021-02-01
Merge pull request #45594 from JFonS/improve_3d_grid
Rémi Verschelde
2021-02-01
3D editor grid improvements
jfons
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-02-01
Merge pull request #45596 from Calinou/editor-add-viewport-resolution
Rémi Verschelde
2021-02-01
Merge pull request #45281 from Chaosus/vs_unify
Rémi Verschelde
2021-02-01
Merge pull request #45506 from Chaosus/vs_connection_fix
Rémi Verschelde
2021-01-31
Add viewport resolution to the 3D editor's View Information pane
Hugo Locurcio
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-27
Attempt to connect to first correct port on dragging in visual shader
Yuri Roubinsky
2021-01-26
Fix zero scaling and material mappings being mapped to wrong fields
Gordon MacPherson
2021-01-26
Merge pull request #45202 from aaronfranke/assetlib-url
Rémi Verschelde
2021-01-26
Merge pull request #45226 from Chaosus/vs_expression_port
Rémi Verschelde
2021-01-26
Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
Rémi Verschelde
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
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