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2018-12-24General fixes for the TileSet editorMichael Alexsander Silva Dias
2018-12-22Fix blend tree generating wrong node namesGuilherme Felipe
Now it's possible to connect nodes again.
2018-12-21Merge pull request #24519 from Chaosus/error_label_fixRémi Verschelde
Change LinkLabel back to Label in error status bar
2018-12-21Merge pull request #24513 from YeldhamDev/fix_tileset_editor_drawRémi Verschelde
Fix small drawing error in TileSet editor
2018-12-21Change LinkLabel back to Label in error status barChaosus
2018-12-20Fix small drawing error in TileSet editorMichael Alexsander Silva Dias
2018-12-20Fixes for TileSetEditor and TileMapEditorGuilherme Felipe
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE [TileMapEditor] Hide "Disable autotile" if the selected tile isn't autotile Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-19Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemapRémi Verschelde
Fix copy/paste for TileMap
2018-12-18Fix copy/paste for TileMapGuilherme Felipe
Fix #24440
2018-12-18Small fixes for the AnimationTree editorMichael Alexsander Silva Dias
2018-12-18Merge pull request #24432 from YeldhamDev/animationtree_editor_fixesRémi Verschelde
General fixes for the AnimationTree editor
2018-12-18Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumbRémi Verschelde
Fix bread crumb of AnimationTree
2018-12-17Make the AnimationTree editor's path section more obviousMichael Alexsander Silva Dias
2018-12-17General fixes for the AnimationTree editorMichael Alexsander Silva Dias
2018-12-17Fix bread crumb of AnimationTreeGuilherme Felipe
2018-12-17Fix sometimes uninitialized variable warning raised by Xcode 9.4.1Rémi Verschelde
Fixes this warning raised by Travis CI on macOS: ``` editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized] if (!node->has_node(node->get_skeleton())) { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here if (!skeleton) { ^~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false if (!node->has_node(node->get_skeleton())) { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning Skeleton2D *skeleton; ^ = NULL ```
2018-12-16Fix titles in graph editors being invisible when headers are enabledMichael Alexsander Silva Dias
2018-12-16Fix "undo" of the state machine losing node's positionGuilherme Felipe
2018-12-13Revert "Use more subtle indentation guides in the script editor"Rémi Verschelde
2018-12-13i18n: Sync translation template with current sourceRémi Verschelde
Also French translation update and misc fixes to source strings.
2018-12-12Merge pull request #24109 from remorse107/godotengine-path2d-editor-fixRémi Verschelde
Fixed Path2D Plugin Editor so segments can be split.
2018-12-12Merge pull request #24241 from Rubonnek/move-to-initializer-listRémi Verschelde
Moved member variables to initializer list
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-12-11Fix "index -1 out of range" error spam when the Editor is using ↵Mariano Suligoy
translations. Fixes #24277
2018-12-10Properly reselect duplicated visual shader nodesAndrii Doroshenko (Xrayez)
This makes it much easier to drag duplicated nodes away from original ones.
2018-12-09Merge pull request #20609 from YeldhamDev/menu_hover_explicitRémi Verschelde
Make opening menus with the same parent on mouse focus explicit
2018-12-09Merge pull request #20725 from Calinou/textedit-subtle-indent-guidesRémi Verschelde
Use more subtle indentation guides in the script editor
2018-12-09Merge pull request #24236 from Xrayez/fix-20212Rémi Verschelde
Fix duplicating visual shader nodes
2018-12-09Fix duplicating visual shader nodesAndrii Doroshenko (Xrayez)
2018-12-08Minor changes to the File menu in the Script EditorMichael Alexsander Silva Dias
2018-12-07Add Z-Index for AutotileGuilherme Felipe
2018-12-07Fixed an issue with the Path2D plugin editor not supporting the capability ↵Robert Morse
to split curves as its toolbar buttons originally advertised.
2018-12-07Merge pull request #23327 from YeldhamDev/search_shadersRémi Verschelde
Added "shader" filter to "Find in Files"
2018-12-07Hide "Script" section in the "TilesetEditorContext"Michael Alexsander Silva Dias
2018-12-06Merge pull request #23977 from YeldhamDev/editor_plugins_improvementsRémi Verschelde
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06Fixes editor crashing when editing autotiles issue #24004David Kennedy
2018-12-06General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias
2018-12-05Merge pull request #24165 from YeldhamDev/light_occluder_reuse_polygonRémi Verschelde
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-04Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its ownMichael Alexsander Silva Dias
2018-12-04Add tooltips to GraphEdit nodeMichael Alexsander Silva Dias
2018-12-02Use filename as fallback instead of the class name for mesh instance loaded ↵asheraryam
by dragging from file to editor.
2018-12-02Merge pull request #24117 from Paulb23/txt_file_last_modified_timeRémi Verschelde
Fix text files constantly asking for reload as no last modified time
2018-12-02Fix text files constantly asking for reload as no last modified timePaulb23
2018-11-30Fix ItemList editor not hiding on node removalMichael Alexsander Silva Dias
2018-11-28Fix many errors found by PVS-StudioAaron Franke
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-22Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950Juan Linietsky
2018-11-22Merge pull request #23680 from YeldhamDev/unified_help_search_revivedRémi Verschelde
Unified Class and Reference Search 2: Resurrection
2018-11-22Merge pull request #23875 from Chaosus/error_btnRémi Verschelde
Allows user to click on error line in status bar to jump into error.
2018-11-22Allows user to click on error line to jump into error.Chaosus
2018-11-21Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135Juan Linietsky