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AgeCommit message (Expand)Author
2022-02-06SpriteFramesEditor Fix crash when selecting non-Texture2D file for splittingkleonc
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-06Merge pull request #57716 from Chaosus/vs_vector_3dRémi Verschelde
2022-02-06Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`Yuri Roubinsky
2022-02-06Merge pull request #57672 from fire-forge/fix-image-drop-nodesRémi Verschelde
2022-02-06Merge pull request #57709 from jmb462/missing-sname-optimizationRémi Verschelde
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-02-06Edit font properties on multiple objects at onceNeilKleistGao
2022-02-05Fix node types in image drag-and-drop and add node iconsFireForge
2022-02-04Merge pull request #57631 from groud/terrain_fix_with_empty_cellsRémi Verschelde
2022-02-04Fixes terrain painting on TileMaps when using empty terrain bitsGilles Roudière
2022-02-04Rename 3D editor debug draw modes to be more explicitHugo Locurcio
2022-02-04[Editor] Replication plugin to configure MultiplayerSynchronizers.Fabio Alessandrelli
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-02-03Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde
2022-02-04String: Add contains().Anilforextra
2022-02-03Merge pull request #57565 from jmb462/split_offsetRémi Verschelde
2022-02-03Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...Gilles Roudière
2022-02-02Save script editor's function list split offset with the editor layoutjmb462
2022-02-02Add support for 2D vector type to visual shadersYuri Roubinsky
2022-02-02Merge pull request #57524 from Sauermann/fix-display-grid-fadeoutRémi Verschelde
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-02-01Fix TileMap Display Grid fadeoutMarkus Sauermann
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-31Merge pull request #57454 from rcorre/undo_skelRémi Verschelde
2022-01-31Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde
2022-01-30Merge create_physical_skeleton undo entries.Ryan Roden-Corrent
2022-01-30Set a minimum zoom of 1% and a maximum zoom of 10,000% on the tileset editorEv01
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-29Merge pull request #57296 from emcguirk/bug-57253-fix-hint-labelRémi Verschelde
2022-01-28Merge pull request #57365 from pycbouh/editor-icons-uniformityRémi Verschelde
2022-01-28Merge pull request #57368 from TokageItLab/fix-delta-for-animation-treeRémi Verschelde
2022-01-29Fix theme application in various curve editorsYuri Sizov
2022-01-29Make AnimationTree delta argument force double in coreSilc 'Tokage' Renew
2022-01-28[VisualShader] Merge scalar and vector derivative functions into oneYuri Roubinsky
2022-01-28Merge pull request #57347 from Chaosus/vs_refactor_addopRémi Verschelde
2022-01-28Merge pull request #56933 from Chaosus/fix_shader_editor_themingRémi Verschelde
2022-01-28TileSetAtlasSource: Make `get_tile_data` return `TileData *`Rémi Verschelde
2022-01-28Refactor AddOption in visual shader editorYuri Roubinsky
2022-01-27Fixes Hint label in 2D editor appearing at wrong position and pushes zoom con...Eric McGuirk
2022-01-27Merge pull request #57205 from TechnoPorg/variant-template-castRémi Verschelde
2022-01-27Merge pull request #57290 from IgorKordiukiewicz/fix-tile-map-editor-not-disa...Rémi Verschelde
2022-01-27Merge pull request #57281 from Rubonnek/rename-subsequenceRémi Verschelde
2022-01-27Merge pull request #57295 from TokageItLab/fix-blendspace2d-discreteRémi Verschelde
2022-01-27More time parameters change type float to doubleSilc 'Tokage' Renew
2022-01-27Improve 2D editor's right-click menukobewi
2022-01-27Fixes TileMap editor not disappearingIgor Kordiukiewicz
2022-01-26Rename String::is_subsequence_ofi to String::is_subsequence_ofnWilson E. Alvarez
2022-01-26Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI"Hugo Locurcio