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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-12
Merge pull request #56696 from AnilBK/use-init-lists
Rémi Verschelde
2022-01-12
Use List Initializations for Vectors.
Anilforextra
2022-01-10
Merge pull request #55456 from KoBeWi/break_all_the_things
Rémi Verschelde
2022-01-08
Use fill() to fill an entire image instead of setting pixels individually.
Anilforextra
2022-01-07
Rename TextureRect.expand to ignore_texture_size
kobewi
2022-01-07
Merge pull request #55352 from YeldhamDev/text_widget_undo
Rémi Verschelde
2022-01-07
A small visual shader editor refactoring
Yuri Roubinsky
2022-01-07
Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-atten...
Rémi Verschelde
2022-01-07
Fix typos with codespell
Rémi Verschelde
2022-01-06
Move metallic and roughness automated assignment to an inspector UndoRedo
SaracenOne
2022-01-05
Merge pull request #55293 from LlamaLad7/master
Rémi Verschelde
2022-01-05
Merge pull request #53684 from TokageItLab/orthogonal-mode
Rémi Verschelde
2022-01-05
Fix names of scenes dropped onto viewport
kobewi
2022-01-05
Merge pull request #56483 from vnen/gdscript-warning-annotation
Rémi Verschelde
2022-01-04
Merge pull request #56362 from V-Sekai/preview_node_sanitize
Rémi Verschelde
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Remove action to ignore warning in the script editor
George Marques
2022-01-04
Merge pull request #56429 from PucklaMotzer09/tile_set_editor_hide
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #56444 from Calinou/3d-editor-freelook-sensitivity-scale-w...
Rémi Verschelde
2022-01-03
Merge pull request #56327 from pycbouh/editor-theme-goes-brrr-but-then-halts
Rémi Verschelde
2022-01-03
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Rémi Verschelde
2022-01-03
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
Merge pull request #55312 from YeldhamDev/theme_editor_undo
Rémi Verschelde
2022-01-02
Scale freelook sensitivity with zoom in the 3D editor
Hugo Locurcio
2022-01-02
Correctly show and hide tile set editor panel
PucklaMotzer09
2022-01-02
Fix various typos
luz paz
2021-12-31
Print time taken and request attention when lightmaps are done baking
Hugo Locurcio
2021-12-30
Clean preview_node of all none VisualInstances
SaracenOne
2021-12-30
Add undo/redo capabilities to the text control plugin
Michael Alexsander
2021-12-30
Add undo/redo capabilities to the theme editor
Michael Alexsander
2021-12-29
Make the theme editor correctly stop updating after it was hidden
Yuri Sizov
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-25
Fix some gizmo behavior to make more consistent
Silc 'Tokage' Renew
2021-12-21
Editor: Resolve being able to move control nodes in containers using arrow keys
LlamaLad7
2021-12-21
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-20
Fix wrong ColorPicker shape with GradientEdit
jmb462
2021-12-18
Merge pull request #56041 from Zylann/null_checks2
Rémi Verschelde
2021-12-18
Fix crash if font fails loading when generating a preview
Marc Gilleron
2021-12-18
Fix font preview text color on light background
Haoyu Qiu
2021-12-16
Merge pull request #55747 from timothyqiu/editor-proxy
Fabio Alessandrelli
2021-12-14
Improve user communication in the Add Item Type dialog
Yuri Sizov
2021-12-12
Merge pull request #55836 from jabcross/asset-selectable
Rémi Verschelde
2021-12-12
Merge pull request #55860 from rcorre/mesh_typo
Rémi Verschelde
2021-12-12
Fix typo in create_outline error message.
Ryan Roden-Corrent
2021-12-11
Allow selection in asset description
jabcross
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
Fixup last commit, change misleading CodeEditor for consistency
Rémi Verschelde
2021-12-09
Fix mid-air conflict between #55299 and #55692
Rémi Verschelde
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