Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-04 | Fix calculate_spatial_bounds for selection display | jfons | |
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed selection doesn't break with transformed scenes. | |||
2019-10-04 | Merge pull request #32528 from hbina/hbina_fix_font_override | Rémi Verschelde | |
Fixed warnings text using custom font and color setting. | |||
2019-10-04 | Fixed warnings text using custom font and color setting. | Hanif Bin Ariffin | |
Fixes #31917 Added missing font and color override. | |||
2019-10-04 | Merge pull request #32543 from Chaosus/vs_fix_input | Yuri Roubinsky | |
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version) | |||
2019-10-04 | Merge pull request #32540 from codecustard/fix_show_bounds_for_scenes | Rémi Verschelde | |
Fixes scene instances not displaying bounds when selected | |||
2019-10-04 | Fix VisualShaderInput if compiled with MinGW | Yuri Roubinsky | |
2019-10-04 | Fix VisualShaderInput (if compiled with MinGW) (correct, tested version) | Yuri Roubinsky | |
2019-10-03 | Fixes scene instances not displaying bounds when selected | Emmanuel Barroga | |
When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected. | |||
2019-10-03 | Fix potential crash in AnimationPlayer. | Relintai | |
2019-10-03 | Makes Texture and TextureUniform in visual shaders to use UV by default | Yuri Roubinsky | |
2019-10-03 | Merge pull request #32504 from Relintai/fix_empty_animatin_player_crash | Rémi Verschelde | |
Fix crash in #32473. (Automatically seek timeline in selected animation) | |||
2019-10-03 | Fix crash in #32473. (Automatically seek timeline in selected animation) | Relintai | |
2019-10-02 | Drag&drop custom nodes from filesystem to visual shader | Yuri Roubinsky | |
+ better loading of custom nodes | |||
2019-10-02 | Merge pull request #32484 from Chaosus/shader_fix | Rémi Verschelde | |
Removed unnecessary shader error log messages | |||
2019-10-02 | Merge pull request #32473 from KoBeWi/seaking_ani | Rémi Verschelde | |
Automatically seek timeline in selected animation | |||
2019-10-02 | Removed unnecessary shader error log messages | Yuri Roubinsky | |
2019-10-02 | Update ScriptEditor and ShaderEditor Tooltip | Alexander Holland | |
fix #32417 | |||
2019-10-01 | Automatically seek timeline in selected animation | Tomasz Chabora | |
2019-10-01 | Added sampler port type for visual shaders | Chaosus | |
2019-10-01 | Added drag&drop possibility for textures from filesystem to visual shader | Chaosus | |
2019-09-30 | Merge pull request #32431 from lupoDharkael/checks | Rémi Verschelde | |
Add checks after ResourceLoader::load() | |||
2019-09-29 | Merge pull request #32402 from YeldhamDev/fix_vs_add_function | Rémi Verschelde | |
Fix VS editor's "Create Function" dialog | |||
2019-09-29 | Add checks after ResourceLoader::load() | lupoDharkael | |
2019-09-29 | Merge pull request #32410 from bojidar-bg/5739-highlight-singletons | Rémi Verschelde | |
Highlight singletons and class_names in GDScript | |||
2019-09-28 | Fix VS editor's "Create Function" dialog | Michael Alexsander Silva Dias | |
2019-09-28 | Highlight singletons and class_names in GDScript | Bojidar Marinov | |
Also, implement a small QoL change for auto-typed variables. Closes #5739 | |||
2019-09-28 | Fix crash in ~EditorSpatialGizmoPlugin when generating documentation data | Bojidar Marinov | |
2019-09-26 | Changed the appearance of the rotation icons in the Tilemap. | dankan1890 | |
Make them more intuitive. | |||
2019-09-25 | Merge pull request #32345 from nekomatata/fix-curve-delete-point-error | Rémi Verschelde | |
Reset hovered point in Curve when deleted to avoid errors on draw | |||
2019-09-25 | Reset hovered point in Curve when deleted to avoid errors on draw | PouleyKetchoupp | |
Fixes #32344 | |||
2019-09-25 | Merge pull request #32341 from KoBeWi/be_gone | Rémi Verschelde | |
Clean snapping lines after resize | |||
2019-09-25 | Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it | Michael Alexsander Silva Dias | |
2019-09-25 | Clean snapping lines after resize | Tomasz Chabora | |
2019-09-25 | Merge pull request #32119 from Calinou/unify-axis-colors | Rémi Verschelde | |
Use the same axis colors consistently in the 2D and 3D editors | |||
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde | |
Added some obvious errors explanations | |||
2019-09-25 | Added some obvious errors explanations | qarmin | |
2019-09-24 | Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs | Rémi Verschelde | |
Add overriden properties to the documentation | |||
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde | |
Small fixes for the Tile/GridMap editors | |||
2019-09-24 | Merge pull request #32224 from KoBeWi/not_so_smart_lines | Rémi Verschelde | |
Initialize snap_target and make sure it disappears | |||
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde | |
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes | |||
2019-09-23 | Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux | Rémi Verschelde | |
Improve the debugger shortcut UX | |||
2019-09-23 | Merge pull request #32055 from qarmin/some_code_fixes | Rémi Verschelde | |
Changed some code found by Clang Tidy and Coverity | |||
2019-09-23 | Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop | Rémi Verschelde | |
Add ability to reorder animation frames via drag and drop | |||
2019-09-23 | Merge pull request #32007 from nekomatata/sprite-frames-editor-delete | Rémi Verschelde | |
SpriteFramesEditor improvements around deleting animations | |||
2019-09-22 | Merge pull request #29895 from ptrojahn/menukey | Rémi Verschelde | |
Support menu key in TextEdit and LineEdit controls | |||
2019-09-22 | Improve the debugger shortcut UX | Hugo Locurcio | |
- Display the shortcut in the button tooltips by defining the shortcut on the buttons as well. - Swap "Step Over" and "Step Into" in the Debug menu to match the button order in the Debugger bottom panel. | |||
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin | |
2019-09-22 | Support menu key in TextEdit and LineEdit controls | Paul Trojahn | |
Related to #15542 | |||
2019-09-20 | Initialize snap_target and make sure it disappears | Tomasz Chabora | |
2019-09-20 | Merge pull request #32137 from Calinou/vcs-error-if-none-available | Rémi Verschelde | |
Display an error message if no version control systems are available |