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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-05
Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scaling
Rémi Verschelde
2021-08-05
Merge pull request #51215 from akien-mga/shortcut-rename-property-to-event
Rémi Verschelde
2021-08-05
Merge pull request #51250 from LightningAA/minor_view_rotation_gizmo_improvem...
Rémi Verschelde
2021-08-05
Shortcut: Rename `shortcut` property to `event`
Rémi Verschelde
2021-08-04
Minor improvements to the view rotation gizmo
Lightning_A
2021-08-04
Improve user communications in the theme editor
Yuri Sizov
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-03
Merge pull request #51006 from foxydevloper/drag-drop-naming
Rémi Verschelde
2021-08-03
Merge pull request #51118 from SirQuartz/patch-39
Rémi Verschelde
2021-08-03
Added more input/output built-ins to visual shaders
Yuri Roubinsky
2021-08-03
Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_start
Rémi Verschelde
2021-08-03
Fixed gizmo forced uniform scale and inconsistent rotation
Silc 'Tokage' Renew
2021-08-02
Merge pull request #51144 from Chaosus/vs_version
Yuri Roubinsky
2021-08-02
Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion
Rémi Verschelde
2021-08-02
Makes dictionary instead of string for visual shader version
Yuri Roubinsky
2021-08-02
Merge pull request #51004 from groud/tilemap_layers
Rémi Verschelde
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
Merge pull request #49783 from aaronfranke/real-editor-plugins
Rémi Verschelde
2021-08-02
Merge pull request #50430 from goostengine/ctrl-enter-commit
Rémi Verschelde
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-08-01
Use real_t in editor plugins
Aaron Franke
2021-08-01
Clean up and complete CodeEdit inspector and docs
Paulb23
2021-08-01
Move symbol lookup into CodeEdit
Paulb23
2021-08-01
Move auto brace completion to CodeEdit
Paulb23
2021-08-01
Prevent warning spam to console when dragging a CanvasItem in container
Yuri Roubinsky
2021-07-31
Make the "View" menu in 3D view toolbar stay open when selecting a checkbox
Nicholas Huelin
2021-07-31
Merge pull request #51110 from pycbouh/editor-put-the-colon-back-in
Rémi Verschelde
2021-07-31
Put multiple colons back into translated strings
Yuri Sizov
2021-07-31
Make action names translatable
Haoyu Qiu
2021-07-30
Merge pull request #51041 from foxydevloper/new-resources-snake-case
Rémi Verschelde
2021-07-30
Merge pull request #35891 from Calinou/editor-viewport-highlight-context-menus
Rémi Verschelde
2021-07-30
Make the focus outline translucent for editor viewports
Hugo Locurcio
2021-07-30
Merge pull request #51011 from foxydevloper/drag-drop-root-default
Rémi Verschelde
2021-07-29
Name new resource files with `snake_case`
foxydevloper
2021-07-29
Make drag and drop into viewport add to root node by default
foxydevloper
2021-07-29
Name nodes added from drag & drop by `name_casing`
foxydevloper
2021-07-28
Fix duplicate shortcut in TileMap Editor
Nicholas Huelin
2021-07-28
Improve the 2D editor ruler display
Hugo Locurcio
2021-07-28
Merge pull request #50597 from Calinou/3d-editor-improve-manipulation-gizmo
Rémi Verschelde
2021-07-28
Merge pull request #50826 from Calinou/editor-improve-mesh-uv-preview
Rémi Verschelde
2021-07-27
Highlight context menu items at the top of the 2D/3D viewports
Hugo Locurcio
2021-07-27
Merge pull request #50836 from Calinou/3d-editor-camera-preview-add-shortcut
Rémi Verschelde
2021-07-27
Merge pull request #50933 from JFonS/gizmo_rework_improvements
Rémi Verschelde
2021-07-27
Fixes to editor subgizmos
jfons
2021-07-26
Fix icon colors in 3d editor on theme changing
Yuri Roubinsky
2021-07-26
Merge pull request #50899 from akien-mga/refref
Rémi Verschelde
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
Removing bounding box calculations from 3D scene drag and drop and collide ag...
SaracenOne
2021-07-26
Merge pull request #50847 from reduz/implement-binary-shader-compilation
Rémi Verschelde
2021-07-26
Implement Binary Shader Compilation
reduz
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