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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
Fix highlight typo
supaiku
2017-03-30
Merge pull request #8173 from RandomShaper/improve-tile-palette
Rémi Verschelde
2017-03-27
Several enhancements for the tile map editor
Pedro J. Estébanez
2017-03-27
Merge pull request #8169 from RandomShaper/fix-uniform-move
Rémi Verschelde
2017-03-27
Include uniform (Shift down) mode
Pedro J. Estébanez
2017-03-24
Merge pull request #8115 from RandomShaper/improve-snapping
Rémi Verschelde
2017-03-24
Merge pull request #8109 from RandomShaper/warped-panning
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
Improved 2D snapping behavior
Pedro J. Estébanez
2017-03-22
Implement warped mouse panning for 2D & 3D editors
Pedro J. Estébanez
2017-03-13
Fix drag and drop on 2d viewport
volzhs
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde