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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
Rémi Verschelde
2022-07-28
Add ShapeCast3D node
PrecisionRender
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
Improvements to shader editor
kobewi
2022-07-28
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
Merge pull request #58361 from V-Sekai/tileset_editor_selection
Rémi Verschelde
2022-07-28
Merge pull request #62350 from Valeryn4/fix_animation_state_machine
Rémi Verschelde
2022-07-28
Validate AnimationNode name in AnimationStateMachine
Valerii
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-28
Merge pull request #63558 from TokageItLab/skel-validator
Rémi Verschelde
2022-07-28
Merge pull request #56597 from V-Sekai/material_drag_and_drop
Rémi Verschelde
2022-07-28
Make BoneMapper validation stricter
Silc 'Tokage' Renew
2022-07-27
Merge pull request #63138 from TokageItLab/normalize-position-track
Rémi Verschelde
2022-07-27
Merge pull request #62973 from bruvzg/sysfont_support
Rémi Verschelde
2022-07-27
Merge pull request #63121 from aaronfranke/editor-export-split
Rémi Verschelde
2022-07-27
Merge pull request #62888 from Calinou/editor-material-preview-improve-appear...
Hugo Locurcio
2022-07-26
Merge pull request #63496 from groud/fix_tile_set_not_saving
Rémi Verschelde
2022-07-26
Fix TileSet not loading correctly when embedded in a scene
Gilles Roudière
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-25
Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix
Rémi Verschelde
2022-07-25
Fix errors when using built-ins in shaderinc
Yuri Rubinsky
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Fix clearing errors indication in the shader editor
Yuri Rubinsky
2022-07-23
Fix some errors after shader preprocessor PR
Yuri Rubinsky
2022-07-23
Implement BPM support
reduz
2022-07-23
Merge pull request #62513 from reduz/shader_preprocessor_remake
Rémi Verschelde
2022-07-22
Merge pull request #62581 from Guh-Feng/Color-Picker-Update
Rémi Verschelde
2022-07-22
Clean up Shader Preprocessor
reduz
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-21
Merge pull request #63244 from KoBeWi/canvas_picker
Rémi Verschelde
2022-07-21
Disable plugin for conversion of foreign Sprite2D to different types
SaracenOne
2022-07-21
Add read-only mode to AnimationEditor for foreign resources.
SaracenOne
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-07-21
Fix selection list in 2D editor
kobewi
2022-07-20
Merge pull request #63229 from Chaosus/vs_fix_icons
Rémi Verschelde
2022-07-20
Merge pull request #63247 from YuriSizov/toolbars-go-with-the-flow
Rémi Verschelde
2022-07-20
Merge pull request #63232 from nathanfranke/simplify-editor-anchors
Rémi Verschelde
2022-07-20
Merge pull request #61347 from fire-forge/theme-icons
Rémi Verschelde
2022-07-20
Use FlowContainer to handle toolbar overflow more gracefully
Yuri Sizov
2022-07-20
simplify alignment preset, fixing icon for full rect
Nathan Franke
2022-07-20
Fix icons not loaded correctly in the visual shader editor
Yuri Rubinsky
2022-07-19
Add drag-and-drop support for materials in 3D
SaracenOne
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