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AgeCommit message (Expand)Author
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-09-08Merge pull request #52462 from TokageItLab/fixed-regression-of-skinningJuan Linietsky
2021-09-08Merge pull request #52106 from Paulb23/text-edit-optimisationGilles Roudière
2021-09-08Merge pull request #52459 from groud/fix_terrain_editor_resetGilles Roudière
2021-09-08Improve collision generation usability in the new 3D scene import workflow.AndreaCatania
2021-09-07Don't stop closing on unsaved scriptkobewi
2021-09-07Fixed regression of skinning with skeletonSilc 'Tokage' Renew
2021-09-07SpriteFramesEditor Fix preview grid in "Select Frames" dialogkleonc
2021-09-07Fix TileSet terrain painting reset to no terrainGilles Roudière
2021-09-07Fix node pivot shortcut is always activejmb462
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-09-07Use builtin Vector2 functions for calculation of angles.Anilforextra
2021-09-02Make some enhancements to the POT generationMichael Alexsander
2021-09-01Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"Hugo Locurcio
2021-09-01Merge pull request #51639 from Ev1lbl0w/gsoc21-dapFabio Alessandrelli
2021-08-31Implemented advanced features of DAPEv1lbl0w
2021-08-30Merge pull request #52240 from Rubonnek/rename-rel-pathJuan Linietsky
2021-08-30Merge pull request #43838 from lupoDharkael/cancel-memberJuan Linietsky
2021-08-30Revert " Improve collision generation usability in the new 3D scene import wo...Juan Linietsky
2021-08-30Merge pull request #51985 from AndreaCatania/collCamille Mohr-Daurat
2021-08-29Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez
2021-08-28Optimise TextEdit get height and widthPaulb23
2021-08-28Improve collision generation usability in the new 3D scene import workflow.AndreaCatania
2021-08-27Merge pull request #52122 from V-Sekai/autoload_listK. S. Ernest (iFire) Lee
2021-08-27Merge pull request #51962 from LoipesMas/zoom_fixMax Hilbrunner
2021-08-27Merge pull request #51908 from bruvzg/msdf_fonts2K. S. Ernest (iFire) Lee
2021-08-27Merge pull request #51896 from nekomatata/restore-ray-shapeCamille Mohr-Daurat
2021-08-27Makes FontData importable resource.bruvzg
2021-08-26Use OrderedHashMap for autoloads to preserve orderLyuma
2021-08-25Fix zoom label not being updatedLoipesMas
2021-08-25Merge pull request #51821 from Calinou/builtin-shaders-add-commentsJFonS
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-23Merge pull request #37253 from KoBeWi/animassMax Hilbrunner
2021-08-23Rename polygon editor settings for better display in the Editor SettingsHugo Locurcio
2021-08-23Allow to load multiple animations at onceTomasz Chabora
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-19Merge pull request #51583 from nekomatata/capsule-height-radius-settersRémi Verschelde
2021-08-19Fix capsule height/radius setters with linked propertiesPouleyKetchoupp
2021-08-19Avoid a crash when an node of the AnimationTree is invalidfabriceci
2021-08-18Merge pull request #50411 from Chaosus/vs_filterRémi Verschelde
2021-08-18Merge pull request #51627 from mhilbrunner/todo-for-neikeqRémi Verschelde
2021-08-18Added port type content filter on port dragging in visual shaderYuri Roubinsky
2021-08-18Fix visual shader keyword colourPaulb23
2021-08-18Add comments at the top of each built-in shader to ease debuggingHugo Locurcio
2021-08-17Fixes to tests for Variant and Geometry3DAaron Franke
2021-08-17Merge pull request #51729 from yjh0502/ext-reload-masterRémi Verschelde
2021-08-17Remove underscore hacksMax Hilbrunner