Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-09 | Enable asset store for godot 3.0 | Chaosus | |
2017-11-08 | Fix tilemap undo/redo | Marc Gilleron | |
2017-11-07 | Add menu to import current editor theme into theme editor | Geequlim | |
2017-11-04 | Use AbstractPolygon2DEditor for Line2D | Bernhard Liebl | |
2017-11-02 | Merge pull request #12566 from bncastle/select_anim_fix | Rémi Verschelde | |
Select correct animation on creation of a new one | |||
2017-11-01 | Fix compilation on Visual Studio 2013 again. | scorched | |
2017-11-01 | Select correct animation on creation of a new one | bncastle | |
- Select the correct animation when creating a new one. - Removed unneeded new_name variable. | |||
2017-11-01 | Merge pull request #10618 from poke1024/polygon2d-selection | Gilles Roudiere | |
Proposal for modified Polygon2D editor controls | |||
2017-10-31 | Ability to shrink 3D viewport by half | Juan Linietsky | |
2017-10-31 | Merge pull request #12499 from Zylann/freelook_toggle_mode | Rémi Verschelde | |
Add option to use freelook with a toggle shortcut | |||
2017-10-30 | Add option to use freelook with a toggle shortcut (like Blender) instead of ↵ | Marc Gilleron | |
holding RMB (like Unity) | |||
2017-10-30 | Merge pull request #12363 from groud/implement_guides | Rémi Verschelde | |
Implement 2D editor guides | |||
2017-10-30 | Clean up GI Probe baking, proper button and progress bar. | Juan Linietsky | |
2017-10-29 | Fixes keybord directionnal keys not moving nodes in the 2D editor | Gilles Roudiere | |
2017-10-28 | Merge pull request #12389 from Chaosus/continuehotkey | Rémi Verschelde | |
Added hotkey for Continue action in Script editor [ci skip] | |||
2017-10-28 | Add copy button to sprite_frames_editor_plugin | sersoong | |
2017-10-25 | Added hotkey for Continue action | Chaosus | |
2017-10-24 | Implement guides | Gilles Roudiere | |
2017-10-24 | Finished transition of Patch9Rect to NinePatchRect | Indah Sylvia | |
2017-10-23 | Merge pull request #12310 from Paulb23/toggle_highlight_current_line | Rémi Verschelde | |
Added setting to toggle current line highlighting | |||
2017-10-23 | adds alternative editing of nodes: you can select nodes, use del to delete ↵ | Bernhard Liebl | |
nodes, and split edges by simply clicking into edge | |||
2017-10-23 | Use bresenham line in freehand tilemap painting to fill discontinuities | Marc Gilleron | |
2017-10-22 | Added setting to toggle current line highlighting | Paulb23 | |
2017-10-22 | Merge pull request #11401 from SaracenOne/snapped_drag | Rémi Verschelde | |
Added snapping to spatial drag and drop. | |||
2017-10-22 | Change theme button name to edit theme | Alexander Holland | |
[ci skip] | |||
2017-10-22 | Fix TileMap editor not getting input | Pedro J. Estébanez | |
Fixes #12265. | |||
2017-10-21 | Fix drop-down size when resizing font #12207 | Felipe Seixas | |
Fixes Scene > Open Recent Fixes ScriptEditor > File > Open Recent | |||
2017-10-21 | Refactor Fixed to Physics | Poommetee Ketson | |
2017-10-20 | Merge pull request #12228 from ↵ | Rémi Verschelde | |
hi-ogawa/fix-spatial-shader-conversion-with-texture Fix spatial shader conversion with texture | |||
2017-10-20 | Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin | Rémi Verschelde | |
Create ParticlesMaterialConversionPlugin | |||
2017-10-20 | Fix compilation on Visual Studio 2013 (#10219). | scorched | |
2017-10-20 | Merge pull request #12206 from SaracenOne/drag_and_drop_fix | Rémi Verschelde | |
Fix drag and drop collision with non-centred origin points. [ci skip] | |||
2017-10-19 | Fix spatial shader conversion with texture | Hiroshi Ogawa | |
2017-10-18 | Fix drag and drop collision with non-centred origin points. | Saracen | |
2017-10-18 | Restored files mode | Gilles Roudiere | |
2017-10-18 | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | |
2017-10-15 | Added icon under zoom/speed indicator bar | Marc Gilleron | |
2017-10-15 | Merge pull request #11927 from Zylann/freelook_interpolation_fix | Rémi Verschelde | |
Freelook interpolation fixes | |||
2017-10-15 | Merge pull request #12110 from djrm/pr_spatial_editor_fixes | Rémi Verschelde | |
Return camera to origin when creating a new scene and going to 3d edi… | |||
2017-10-14 | Return camera to origin when creating a new scene and going to 3d editor. | Daniel J. Ramirez | |
2017-10-14 | Fixed help overview visibility, issue 12011 and 10407 | Paulb23 | |
2017-10-13 | Added and improved some missing icons, plus some other visual fixes. | Daniel J. Ramirez | |
2017-10-12 | Added and improved some icons, plus some other minor visual fixes. | Daniel J. Ramirez | |
2017-10-12 | Create ParticlesMaterialConversionPlugin and format generated shader code | Hiroshi Ogawa | |
2017-10-11 | fix script editor clear recent scripts crash | jagt | |
2017-10-10 | Freelook interpolation fixes | Marc Gilleron | |
- Smooth freelook position more explicitely - Don't let orbit zoom produce translation when it shouldn't - Make base speed framerate-independent (and tweaked setting for that) - Don't rely on camera for calculations because it no longer reflect immediate state - Avoid potential divide-by-zero with zoom inertia - Make speed/zoom relation optional (if enabled, speed is adjusted from zoom) - Never change zoom distance when freelook is active - Orbit inertia also applies on freelook | |||
2017-10-09 | Merge pull request #11019 from poke1024/refactor-polygon-v2 | Gilles Roudiere | |
Refactoring of polygon editors to a common code base (v2) | |||
2017-10-09 | Merge pull request #11965 from SaracenOne/navgen_fix | Rémi Verschelde | |
Navmesh Generation Fix [ci skip] | |||
2017-10-09 | Merge pull request #11941 from Paulb23/members_selected_scroll_issue_11648 | Rémi Verschelde | |
Consistant scroll when using members overview, issue 11648 | |||
2017-10-09 | Fix bug in navmesh generation when using meshes with multiple | Saracen | |
surfaces. |