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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-01-15
Clear internal vertex counter when redrawing polygons, closes #24862.
Juan Linietsky
2019-01-14
Use SceneTreeDock to replace particles node properly, fixes #24162
Juan Linietsky
2019-01-14
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-11
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Rémi Verschelde
2019-01-10
Fixes to auto triangle editing in BlendSpace2D
Juan Linietsky
2019-01-10
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
Michael Alexsander Silva Dias
2019-01-09
Fixes 2D bones selection
groud
2019-01-09
Hides error_panel of state machine on the first time.
Guilherme Felipe
2019-01-09
Fix for issue #24810 (find in files logic)
x2f
2019-01-08
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2019-01-07
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-07
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
Rémi Verschelde
2019-01-07
Move scrolls in the StateMachine editor inside the panel
Michael Alexsander Silva Dias
2019-01-06
Fix state machine scroll
Guilherme Felipe
2019-01-04
Revert "Fix blend tree generating wrong node names"
Rémi Verschelde
2019-01-03
Add thumbnails to LargeTexture
Timo Schwarzer
2019-01-01
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-31
Fix incorrect grid snapping in TileSet editor with separation
Michael Alexsander Silva Dias
2018-12-30
Merge pull request #24506 from JFonS/expose_gizmos
Rémi Verschelde
2018-12-30
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
Rémi Verschelde
2018-12-30
Add undo-redo to the TileSet editor, and other improvements
Michael Alexsander Silva Dias
2018-12-30
Removed graph node headers from state machine nodes
Dawid Wdowiak
2018-12-24
General fixes for the TileSet editor
Michael Alexsander Silva Dias
2018-12-22
Fix blend tree generating wrong node names
Guilherme Felipe
2018-12-21
Expose the new gizmo plugin system to scripting
JFonS
2018-12-21
Merge pull request #24519 from Chaosus/error_label_fix
Rémi Verschelde
2018-12-21
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
Rémi Verschelde
2018-12-21
Change LinkLabel back to Label in error status bar
Chaosus
2018-12-20
Fix small drawing error in TileSet editor
Michael Alexsander Silva Dias
2018-12-20
Fixes for TileSetEditor and TileMapEditor
Guilherme Felipe
2018-12-19
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
Rémi Verschelde
2018-12-18
Fix copy/paste for TileMap
Guilherme Felipe
2018-12-18
Small fixes for the AnimationTree editor
Michael Alexsander Silva Dias
2018-12-18
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
Rémi Verschelde
2018-12-18
Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb
Rémi Verschelde
2018-12-17
Make the AnimationTree editor's path section more obvious
Michael Alexsander Silva Dias
2018-12-17
General fixes for the AnimationTree editor
Michael Alexsander Silva Dias
2018-12-17
Fix bread crumb of AnimationTree
Guilherme Felipe
2018-12-17
Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
Rémi Verschelde
2018-12-16
Fix titles in graph editors being invisible when headers are enabled
Michael Alexsander Silva Dias
2018-12-16
Fix "undo" of the state machine losing node's position
Guilherme Felipe
2018-12-13
Revert "Use more subtle indentation guides in the script editor"
Rémi Verschelde
2018-12-13
i18n: Sync translation template with current source
Rémi Verschelde
2018-12-12
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
Rémi Verschelde
2018-12-12
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
Fix "index -1 out of range" error spam when the Editor is using translations....
Mariano Suligoy
2018-12-10
Properly reselect duplicated visual shader nodes
Andrii Doroshenko (Xrayez)
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