Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-17 | Merge pull request #28766 from pgoral/editor_validation_issue | Rémi Verschelde | |
Changing method signature in other class in not recognized in working… | |||
2019-06-16 | Bring selected script in view of open scripts list | Emmanuel Barroga | |
Resolves issue: #29721 | |||
2019-06-13 | Check for inherited methods before attempting to create one when connecting ↵ | Michael Alexsander Silva Dias | |
a signal | |||
2019-06-13 | Merge pull request #29129 from kis3lori/remove-save-theme-for-default | Rémi Verschelde | |
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use. | |||
2019-06-13 | Created a fallback from the "Save Theme" button to "Save Theme As" when a ↵ | Kis Levente Lorand | |
default theme is in use. | |||
2019-06-12 | Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852 | Rémi Verschelde | |
Reload text shaders when externally edited, issue 19852 | |||
2019-06-12 | Merge pull request #29599 from Calinou/assetlib-project-icon-loading | Rémi Verschelde | |
Display a "loading" placeholder while icons are loading in the assetlib | |||
2019-06-12 | Merge pull request #29664 from akien-mga/external-editor-default-flags | Rémi Verschelde | |
Always pass script path to external editor | |||
2019-06-12 | Merge pull request #29703 from YeldhamDev/method_signal_warning_base | Rémi Verschelde | |
Check base scripts for signal receiving methods before warning about them missing | |||
2019-06-12 | Merge pull request #29710 from Calinou/assetlib-remove-unimplemented | Rémi Verschelde | |
Remove some references to unimplemented features in the assetlib | |||
2019-06-12 | Merge pull request #29517 from KoBeWi/pan_shop | Rémi Verschelde | |
Allow to change 2D pan hotkey | |||
2019-06-12 | Merge pull request #29474 from YeldhamDev/pick_subtile_fix | Rémi Verschelde | |
Fix subtile picking in TileMap editor | |||
2019-06-12 | Merge pull request #29306 from qarmin/small_code_fixes | Rémi Verschelde | |
Small fixes to unrechable code, possibly overflows, using NULL pointers | |||
2019-06-12 | Remove some references to unimplemented features in the assetlib | Hugo Locurcio | |
This removes rating icons and the associated sorting option as this feature wasn't implemented (and is unlikely to be in the near future). This also renames "Cost" to "License", as the "cost" field refers to SPDX license names on the Godot Asset Library. | |||
2019-06-12 | Merge pull request #29659 from YeldhamDev/script_connections_node_deleted | Rémi Verschelde | |
Fix connection info still appearing on scripts if the node source is deleted | |||
2019-06-11 | Check base scripts for signal receiving methods before warning about them ↵ | Michael Alexsander Silva Dias | |
missing | |||
2019-06-12 | Add spacing between the icon and details in the assetlib list | Hugo Locurcio | |
This also scales margin and separation values on hiDPI displays. | |||
2019-06-11 | Merge pull request #29678 from akien-mga/err-macros-semicolon | Rémi Verschelde | |
Fix error macro calls not ending with semicolon | |||
2019-06-11 | Merge pull request #29262 from DarknessCatt/issue-27476 | Rémi Verschelde | |
Automatically add new line to scripts | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-11 | Merge pull request #29519 from Ranoller/master | Rémi Verschelde | |
Make tilemap texture origin point top-left. | |||
2019-06-11 | Always pass script path to external editor | Rémi Verschelde | |
Previously you had to set the Exec Flags manually, reading the documentation to find out what placeholders to use. As most editors should support having the file path passed as the last argument, we default to doing this if no custom {file} flag is defined. We also default the Exec Flags to "{file}" and the placeholder text gives some documentation. Fixes #29662. | |||
2019-06-10 | Fix connection info still appearing on scripts if the node source is deleted | Michael Alexsander Silva Dias | |
2019-06-10 | Merge pull request #29497 from qarmin/fix_memory_leak_in_files | Rémi Verschelde | |
Fix memory leak after closing files | |||
2019-06-08 | Display a "loading" placeholder while icons are loading in the assetlib | Hugo Locurcio | |
2019-06-05 | Make tilemap texture origin point top-left. | Ranoller | |
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added | |||
2019-06-05 | Allow to change 2D pan hotkey | Tomasz Chabora | |
2019-06-05 | Fix memory leak after closing files | qarmin | |
2019-06-04 | Merge pull request #29452 from YeldhamDev/remember_selected_subtile | Rémi Verschelde | |
Remember selected subtile when updating the TileMap editor | |||
2019-06-04 | Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix | Rémi Verschelde | |
Fix TileMap editor not correctly copying atlas tiles | |||
2019-06-04 | Fix subtile picking in TileMap editor | Michael Alexsander Silva Dias | |
Fixes #29445. | |||
2019-06-04 | Fix error spam when typing in the TileMap editor's search box while having ↵ | Michael Alexsander Silva Dias | |
no results | |||
2019-06-04 | Fix TileMap editor not correctly copying atlas tiles | Michael Alexsander Silva Dias | |
Fixes #29307. | |||
2019-06-03 | Remember selected subtile when updating the TileMap editor | Michael Alexsander Silva Dias | |
Fixes #29444. | |||
2019-06-03 | Small fixes to unrechable code, possibly overflows, using NULL pointers | qarmin | |
2019-06-03 | Merge pull request #28099 from lupoDharkael/fix-completion | Rémi Verschelde | |
Fix code completion not working with class_name | |||
2019-06-03 | Merge pull request #25522 from aqnuep/MeshLibrary_improvements | Rémi Verschelde | |
MeshLibrary export improvements | |||
2019-06-02 | Fix pausing in audio player editor acting the same as stopping | Michael Alexsander Silva Dias | |
2019-06-01 | Reload text shaders when externaly edited, issue 19852 | Paulb23 | |
2019-06-01 | Merge pull request #29360 from Calinou/improve-curve-editor-rendering | Rémi Verschelde | |
Improve the curve editor rendering | |||
2019-06-01 | Merge pull request #24560 from guilhermefelipecgs/fix_24549 | Rémi Verschelde | |
Add EDITMODE_PRIORITY for ATLAS_TILE | |||
2019-06-01 | Merge pull request #24708 from uzimonkey/sub-resource-names-in-script-editor | Rémi Verschelde | |
Add sub-resource name when available to script editor | |||
2019-06-01 | Merge pull request #28695 from Ranoller/patch-2 | Rémi Verschelde | |
FIX Script editor doesn´t send unsaved script #28693 | |||
2019-06-01 | Improve the curve editor rendering | Hugo Locurcio | |
- Fix grid rendering when using a light theme - Enable anti-aliasing for the main curve line (only applies when using the GLES3 renderer) - Swap the main line and edge line colors for better visibility - Scale some line widths on hiDPI displays (not all of them could be scaled due to rendering bugs) | |||
2019-05-31 | Merge pull request #29318 from bojidar-bg/29313-control-constant-update | Rémi Verschelde | |
Fix constant redrawing of the editor when selecting a Control in a Container | |||
2019-05-31 | Merge pull request #29329 from volzhs/fix-animation-player | Rémi Verschelde | |
Fix animation player | |||
2019-05-31 | Add sub-resource name when available to script editor | UziMonkey | |
2019-05-30 | Allow undo conversion to CPUParticles | Tomasz Chabora | |
2019-05-31 | Revert "Fix AnimationPlayer editor length and step synchronization" | volzhs | |
This reverts commit ca80ebe9f6319f3caf008bd3f49fc11bae13423c. | |||
2019-05-30 | Fix constant redrawing of the editor when selecting a Control in a Container | Bojidar Marinov | |
Fixes #29313 |