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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-03-08
Add `_get_func_code/_is_available` virtual functions to custom nodes
Yuri Roubinsky
2022-03-08
Merge pull request #58896 from timothyqiu/locks-n-groups
Rémi Verschelde
2022-03-08
Don't show Lock & Group buttons for nodes hidden by CanvasLayer
Haoyu Qiu
2022-03-08
fix deselect behavior for Skeleton gizmo
Silc 'Tokage' Renew
2022-03-08
Avoid gizmo crashes in cases where the points are null.
K. S. Ernest (iFire) Lee
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-03-07
Merge pull request #58854 from Chaosus/vs_varying_fix
Yuri Roubinsky
2022-03-07
Merge pull request #58847 from KoBeWi/editor_settings_mess
Rémi Verschelde
2022-03-07
Fix _update_varyings call in visual shader
Yuri Roubinsky
2022-03-07
Merge pull request #58750 from Chaosus/vs_varyings
Rémi Verschelde
2022-03-07
Merge pull request #58719 from Chaosus/vs_builtins
Rémi Verschelde
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Merge pull request #58800 from rcorre/blender-nav
Rémi Verschelde
2022-03-06
Remove set_as_minsize()
kobewi
2022-03-06
Merge pull request #58788 from reduz/rename-streamtexture
Rémi Verschelde
2022-03-05
Various code and documentation improvements
kobewi
2022-03-05
Disable blender-style tranforms in freelook.
Ryan Roden-Corrent
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
Fix animation resource name after duplication
Haoyu Qiu
2022-03-05
Make name of editor file dialog filters translatable
Haoyu Qiu
2022-03-04
Merge pull request #58770 from YeldhamDev/some_crumbles_left
Rémi Verschelde
2022-03-04
Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color
Rémi Verschelde
2022-03-04
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-03-04
Make EditorSpinSlider label color a theme property
FireForge
2022-03-04
Add varying support to visual shaders
Yuri Roubinsky
2022-03-04
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain
Rémi Verschelde
2022-03-04
Add node icons to the Sprite2D menu
FireForge
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-03
Adds few more input/output built-ins to visual shader
Yuri Roubinsky
2022-03-02
Added property hint to id property in tile set atlas source editor
Igor Kordiukiewicz
2022-03-01
Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash
Rémi Verschelde
2022-03-01
Fix scripts not saving when closing
kobewi
2022-02-28
Fixes camera preview toggle in additional editor viewports not disappearing c...
Igor Kordiukiewicz
2022-02-27
Fix crash on creation of `HSV2RGB/RGB2HSV` functions in visual shader
Yuri Roubinsky
2022-02-25
Improve popup window handling.
bruvzg
2022-02-24
Fix source picking with sort
kobewi
2022-02-23
Utilize mouse position when zooming with shortcuts in 2D editor
Haoyu Qiu
2022-02-22
Fix GIProbe gizmo out of bounds crash
lawnjelly
2022-02-21
Merge pull request #58315 from KoBeWi/fixibility
Rémi Verschelde
2022-02-20
Fix 2D instance drop position
kobewi
2022-02-19
Fix CanvasItem visibility propagation
kobewi
2022-02-19
Fix vertical icons in container sizing
Markus Sauermann
2022-02-18
Fixed issues with shortcut checking in 3d node editor
Eric M
2022-02-17
Use versioned URL for "Online Documentation" buttons in the editor
Hugo Locurcio
2022-02-16
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Rémi Verschelde
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
Rémi Verschelde
2022-02-16
Merge pull request #58169 from megalobyte/update-notificatin-if-to-switch-bat...
Rémi Verschelde
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
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