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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
2021-08-11
Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0
Rémi Verschelde
2021-08-11
Implement editor grid performance improvements
Gordon MacPherson
2021-08-11
Make radius & height in CapsuleShape2D independent
Tomasz Chabora
2021-08-11
Few improvements for constants in visual shader
Yuri Roubinsky
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Merge pull request #51497 from Chaosus/vs_fix_addnode_zoomed
Rémi Verschelde
2021-08-11
Fix incorrect position of the created VisualShader nodes on zoomed graph
Yuri Roubinsky
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
Improve drag and drop by supporting more file types & node types
foxydevloper
2021-08-10
Improve naming of a couple shortcuts
fox
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Some work on double support
Aaron Franke
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
Added small offset to the content of nodes in VisualShader
Yuri Roubinsky
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-07
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
Merge pull request #51326 from LightningAA/minor_view_rotation_gizmo_improvem...
Rémi Verschelde
2021-08-07
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-06
Minor visual improvements to the viewport rotation gizmo (again)
Lightning_A
2021-08-05
Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scaling
Rémi Verschelde
2021-08-05
Merge pull request #51215 from akien-mga/shortcut-rename-property-to-event
Rémi Verschelde
2021-08-05
Merge pull request #51250 from LightningAA/minor_view_rotation_gizmo_improvem...
Rémi Verschelde
2021-08-05
Shortcut: Rename `shortcut` property to `event`
Rémi Verschelde
2021-08-04
Minor improvements to the view rotation gizmo
Lightning_A
2021-08-04
Improve user communications in the theme editor
Yuri Sizov
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-03
Merge pull request #51006 from foxydevloper/drag-drop-naming
Rémi Verschelde
2021-08-03
Merge pull request #51118 from SirQuartz/patch-39
Rémi Verschelde
2021-08-03
Added more input/output built-ins to visual shaders
Yuri Roubinsky
2021-08-03
Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_start
Rémi Verschelde
2021-08-03
Fixed gizmo forced uniform scale and inconsistent rotation
Silc 'Tokage' Renew
2021-08-02
Merge pull request #51144 from Chaosus/vs_version
Yuri Roubinsky
2021-08-02
Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion
Rémi Verschelde
2021-08-02
Makes dictionary instead of string for visual shader version
Yuri Roubinsky
2021-08-02
Merge pull request #51004 from groud/tilemap_layers
Rémi Verschelde
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
Merge pull request #49783 from aaronfranke/real-editor-plugins
Rémi Verschelde
2021-08-02
Merge pull request #50430 from goostengine/ctrl-enter-commit
Rémi Verschelde
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-08-01
Use real_t in editor plugins
Aaron Franke
2021-08-01
Move code for looking_at to Basis
Aaron Franke
2021-08-01
Clean up and complete CodeEdit inspector and docs
Paulb23
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