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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Merge pull request #65361 from Mickeon/rename-range-lerp
Rémi Verschelde
2022-09-06
Add read only mode to SpriteFrames editor.
SaracenOne
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main
Rémi Verschelde
2022-09-06
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
Rémi Verschelde
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
Merge pull request #65306 from Rindbee/fix-Skeleton3DEditor-causing-crash-in-...
Rémi Verschelde
2022-09-05
Fix UndoRedo when creating new AnimationStateMachine transition and node.
SaracenOne
2022-09-05
Freeze line when releasing mouse to create a new transition.
SaracenOne
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
Fix Skeleton3DEditor causing crash in sanitizer enabled builds
Rindbee
2022-09-03
Fix Skeleton3DEditor crash
Rindbee
2022-09-02
Merge pull request #65210 from YuriSizov/control-customizable-cache-p3
Rémi Verschelde
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-02
Fix theme propagation in various parts of the editor
Yuri Sizov
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Merge pull request #64198 from Geometror/add-bitmap-tests
Rémi Verschelde
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
Merge pull request #65135 from reduz/export-customization-plugins
Rémi Verschelde
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
Merge pull request #65124 from zhehangd/fix_basis
Rémi Verschelde
2022-09-01
Merge pull request #65162 from YuriSizov/editor-gradients-united
Rémi Verschelde
2022-08-31
Basis constructor: row vectors -> column vectors
Zhehang Ding
2022-08-31
Unite GradientEdit and GradientEditor as editor-only widget
Yuri Sizov
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
Merge pull request #64247 from guilhermefelipecgs/fix_end_node
Rémi Verschelde
2022-08-31
Merge pull request #63394 from Calinou/curve-gradient-rename-interpolate
Rémi Verschelde
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-31
VCS: Improve VCS UI/UX by QoL changes
Twarit Waikar
2022-08-31
VCS: Replace usage of varray() by using callable_mp::bind()
Twarit Waikar
2022-08-31
VCS: Fix empty metadata items being moved across stages
Twarit Waikar
2022-08-31
VCS: Load a GDExtension instead of Script + UI port from 3.5
Twarit Waikar
2022-08-31
VCS: Port Godot 3.5's VCS features to GDExtension
Twarit Waikar
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Merge pull request #63902 from dalexeev/string-cases
Rémi Verschelde
2022-08-30
Merge pull request #65039 from Mickeon/rename-treeitem-tooltip
Rémi Verschelde
2022-08-30
Simplify script list click logic
kobewi
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
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