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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-08-15
Merge pull request #41223 from javidcf/sprite_frames_editor_zoom
Rémi Verschelde
2020-08-15
Add an editor setting to invert 3D pan/orbit on the X axis
Hugo Locurcio
2020-08-14
Add a debanding property to Viewport
Hugo Locurcio
2020-08-14
Added zoom functionality to sprite frames editor plugin
Javier Dehesa
2020-08-14
Made toolbar buttons in tile set editor flat
Javier Dehesa
2020-08-05
Make the SpriteFrames animation speed SpinBox take less vertical space
Hugo Locurcio
2020-08-05
Fix tile placement preview for rotated, skewed or scaled TileMaps
Maganty Rushyendra
2020-08-03
Improve editor tooltips related to debugging
Hugo Locurcio
2020-07-31
Properly disambiguate unsaved scripts
Tomasz Chabora
2020-07-31
Fix incorrect colors for member variables and numbers in visual shaders
Yuri Roubinsky
2020-07-29
Fixed script_editor info_clicked signal not being connected
Paulb23
2020-07-28
Merge pull request #40800 from briansemrau/fix-shader-comment-highlighting
Rémi Verschelde
2020-07-28
Fixed shader editor comment highlighting
Brian Semrau
2020-07-28
Fix functions name color in visual shader code preview and expressions
Yuri Roubinsky
2020-07-28
Merge pull request #40785 from Chaosus/vs_uniform_ref
Yuri Roubinsky
2020-07-28
Added UniformRef visual shader node
Yuri Roubinsky
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
Script editor: Fix crash when root script is null
Rémi Verschelde
2020-07-27
Script editor: Fix open dominant logic for language-specific external editors
Rémi Verschelde
2020-07-26
Script editor: Don't open dominant script in external editor
Rémi Verschelde
2020-07-26
Merge pull request #40647 from Xrayez/blank-tabs-fix
Rémi Verschelde
2020-07-26
Merge pull request #33548 from Calinou/shader-editor-tweak-builtins-color
Rémi Verschelde
2020-07-26
Make unsaved scripts in the script editor more user-friendly
Andrii Doroshenko (Xrayez)
2020-07-26
Merge pull request #33760 from nekomatata/script-editor-init-optimization
Rémi Verschelde
2020-07-25
Merge pull request #40640 from Xrayez/base-begins-with-local-err
Rémi Verschelde
2020-07-24
Fix TTR misuse
SkyJJ
2020-07-24
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
Rémi Verschelde
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-24
Merge pull request #40598 from vnen/gdscript-2.0
Rémi Verschelde
2020-07-23
Minor improvements to the Polygon 2D UV editor
Michael Alexsander
2020-07-23
Skip internal scripts for breakpoints without printing an error
Andrii Doroshenko (Xrayez)
2020-07-23
[macOS] Fix Maya navigation with ALT + mouse scroll
Andy Maloney
2020-07-23
Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursor
Rémi Verschelde
2020-07-21
Fix bound return type on get_priority.
Ryan Roden-Corrent
2020-07-21
Merge pull request #40448 from Paulb23/fix_txt_close_crash
Rémi Verschelde
2020-07-21
TileSet Editor: Check polygon size before indexing
Rémi Verschelde
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
Prevent multiple Controls moving inside container
Tomasz Chabora
2020-07-17
Optimized ScriptEditor initialization when many scripts are loaded
PouleyKetchoupp
2020-07-16
Fix crash when closing a TextFile
Paulb23
2020-07-15
Tweak the built-ins color highlighting in the shader editor
Hugo Locurcio
2020-07-15
Merge pull request #40291 from hinlopen/dialog-size
Rémi Verschelde
2020-07-15
Merge pull request #40268 from DanielZTing/master
Rémi Verschelde
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
Fixed visual shader editor not clearing colour regions
Paulb23
2020-07-14
Merge pull request #38440 from Paulb23/syntax_highlighter_refactor
Rémi Verschelde
2020-07-13
Merge pull request #40297 from jiteshvm/texture-dialog-size
Rémi Verschelde
2020-07-13
Merge pull request #40289 from YeldhamDev/guitab_icon_use_hl
Rémi Verschelde
2020-07-11
change minimum horizontal size from 200 to 240
Jitesh
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
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