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Godot with FMOD integration
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2023-02-04
Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Rémi Verschelde
2023-02-04
Fix scaled_orthogonal() & subgizmo global scaling
Silc Renew
2023-02-03
Prevent preview error for the instance parameter in visual shader
Yuri Rubinsky
2023-02-03
Fix NavigationMesh baking AABB Editor handling and visuals
smix8
2023-02-02
Merge pull request #72509 from TokageItLab/seekcon
Rémi Verschelde
2023-02-01
Remove meaningless `rename_parameter` in AnimationTree
Silc Renew
2023-02-01
Consistent with NodeTimeSeek parameters OtherNodes
Silc Renew
2023-02-01
Merge pull request #71479 from raulsntos/virtual-return-type
Rémi Verschelde
2023-02-01
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Rémi Verschelde
2023-02-01
Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
Expose EYE_OFFSET to gdshader code
Bastiaan Olij
2023-01-31
Use `PropertyUsageFlags` enum in parse_property
Raul Santos
2023-01-31
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
Merge pull request #72396 from TokageItLab/bs1dconsist
Rémi Verschelde
2023-01-31
Fix switching method in SpriteFramesEditor
Silc Renew
2023-01-31
Merge pull request #71499 from dalexeev/improve-sprite-frame-editor
Rémi Verschelde
2023-01-30
Remove viewport_set_disable_environment in favor of viewport_set_environment_...
clayjohn
2023-01-30
Few improvements for SpriteFrames Editor
Danil Alexeev
2023-01-31
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
Silc Renew
2023-01-30
Merge pull request #72362 from TokageItLab/fix-scale-gizmo
Rémi Verschelde
2023-01-30
Fix scale tool with view plane is weird in 3D
Silc Renew
2023-01-30
Tweak the name for duplicated animations in the editor
Silc Renew
2023-01-28
Merge pull request #72174 from bitsawer/shader_include_fixes
Yuri Rubinsky
2023-01-27
Merge pull request #72129 from groud/unclamp_texture_origin
Rémi Verschelde
2023-01-27
Fix several shader preprocessor include issues
bitsawer
2023-01-27
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-27
Merge pull request #71907 from TokageItLab/change-animated-sprite-api
Rémi Verschelde
2023-01-26
Don't change region_rect when setting texture
kobewi
2023-01-26
Merge pull request #69689 from smix8/navagent_rename_location_4.x
Rémi Verschelde
2023-01-26
Rename Navigation uses of 'location' to 'position'
smix8
2023-01-26
Make AnimatedSprite's playback API consistent with AnimationPlayer
Silc Renew
2023-01-26
Merge pull request #72043 from SaracenOne/animation_tree_crashfix
Rémi Verschelde
2023-01-26
Merge pull request #72050 from groud/flow_tilemap_toolbar
Rémi Verschelde
2023-01-25
GDScript: Allow constant expressions in annotations
Danil Alexeev
2023-01-25
Make TileMap toolbar a FlowContainer
Gilles Roudière
2023-01-25
Fix crash when switching to a different node from AnimationTree
SaracenOne
2023-01-25
Merge pull request #71284 from SaracenOne/state_machine_editor_extra_info
Rémi Verschelde
2023-01-25
Merge pull request #65419 from SaracenOne/tileset_read_only
Rémi Verschelde
2023-01-25
Merge pull request #72020 from vmedea/tile-editor-thread-fix
Rémi Verschelde
2023-01-25
Merge pull request #71685 from groud/gesture_into_viewpanner
Rémi Verschelde
2023-01-25
Add indicator for state machine transition fade progress and position of stat...
SaracenOne
2023-01-25
Add read-only mode to tileset editor.
SaracenOne
2023-01-25
Fix: use the right tile_set in TilesEditorPlugin::_thread
mara
2023-01-25
Merge pull request #71904 from Chaosus/vs_custom_nodes
Rémi Verschelde
2023-01-24
Improve editor handling of Skeleton3D nodes with zero bones.
SaracenOne
2023-01-23
Merge pull request #70377 from dsnopek/server-export-mk2
Rémi Verschelde
2023-01-23
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-23
Merge pull request #63251 from SaracenOne/disable_data_generation_on_foreign_...
Rémi Verschelde
2023-01-23
Add handling of script creation/deletion for custom visual shader nodes
Yuri Rubinsky
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