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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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voxel_gi_editor_plugin.cpp
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Commit message (
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Author
2023-01-31
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-06
Disable navmesh, lightmap, and VoxelGI generation on foreign data
SaracenOne
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-26
Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI"
Hugo Locurcio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-05
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
Hugo Locurcio
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-07-18
Optimize StringName usage
reduz
2021-07-06
Fix warning message spam when a VoxelGI node is selected in the editor
Hugo Locurcio
2021-06-05
Rename GI Classes
reduz