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Godot with FMOD integration
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visual_shader_editor_plugin.cpp
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Author
2019-08-01
Merge pull request #31010 from Chaosus/vs_fix_expression
Rémi Verschelde
2019-08-01
Some visual fixes for Expression node
Chaosus
2019-07-31
Expose several GLES3 built-ins to GLES2
Chaosus
2019-07-31
Implement copy/paste in visual shaders
Chaosus
2019-07-29
added round function to gles2
clayjohn
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-19
i18n: Sync translation template with current source
Rémi Verschelde
2019-07-15
Merge pull request #30532 from Chaosus/vs_triplanar
Rémi Verschelde
2019-07-15
Better boolean indication in visual shaders
Chaosus
2019-07-12
Highlight GLES3 functions in the visual shader member panel
Chaosus
2019-07-12
Merge pull request #30466 from Chaosus/vs_boolean_funcs
Rémi Verschelde
2019-07-12
Added "Is" and "Compare" functions to visual shaders
Chaosus
2019-07-12
Added triplanar uniform texture node to visual shaders
Chaosus
2019-07-10
Merge pull request #30455 from qarmin/const_reference
Rémi Verschelde
2019-07-10
Use reference to constant in functions
qarmin
2019-07-08
Use base `Color()` constructors instead of `Color::html()`
Hugo Locurcio
2019-07-02
Fix TTR strings for VisualShaderNodes
Rémi Verschelde
2019-06-29
Merge pull request #30152 from Chaosus/vs_conversion
Rémi Verschelde
2019-06-29
use vformat for duplicate strings
hbina085
2019-06-28
Added convertor from VisualShader to Shader
Chaosus
2019-06-27
Merge pull request #30114 from Chaosus/vs_context_menu
Rémi Verschelde
2019-06-27
Shows menu when dragging connection on empty space in visual shader graph
Chaosus
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-20
Merge pull request #29283 from qarmin/fix_some_always_same_values
Rémi Verschelde
2019-06-20
Fix always true/false values
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-05-29
Fix incorrect scroll when the user perform first action on visual shader
Chaosus
2019-05-27
Added a bunch of scalar constants to visual shaders
Chaosus
2019-05-22
Makes the expression node to apply expression only when the focus leaves out
Chaosus
2019-05-21
Fix few bugs in expression node
Chaosus
2019-05-21
Expression node for visual shaders
Chaosus
2019-05-19
Added Fresnel and OneMinus to visual shaders
Chaosus
2019-05-03
Fix collapse visual shader tree
Chaosus
2019-05-03
Fix build visual_shader_editor_plugin
Chaosus
2019-05-02
Fix input entries when switching to new visual shader
Chaosus
2019-05-01
Added missed inputs for other modes in visual shaders
Chaosus
2019-04-26
Fix uniform title color in visual shaders(regression)
Chaosus
2019-04-25
Fix crash regression in visual shader
Chaosus
2019-04-24
Fix connection lines glitch in visual shaders
Chaosus
2019-04-24
Merge pull request #28375 from Chaosus/fix_vs_loopback
Yuri Roubinsky
2019-04-24
Disallow loopback connection in visual scripts and visual shaders
Chaosus
2019-04-24
Removes preview from existing transform nodes in visual shader
Chaosus
2019-04-23
Merge pull request #28348 from Chaosus/fix_vs_transform_preview
Rémi Verschelde
2019-04-23
Removed incorrect "Transform" preview from visual shaders
Chaosus
2019-04-23
Enlarge Vector3 constant node in visual shaders
Chaosus
2019-04-16
Misc improvements to visual shader Add Node dialog
homer666
2019-04-14
Added possibilty to delete multiple nodes in visual shaders via Delete key
Chaosus
2019-04-13
Added conditional nodes to visual shaders
Chaosus
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
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