index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
visual_shader_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2018-09-20
Merge pull request #22239 from Chaosus/fix_vs_connection
Rémi Verschelde
2018-09-19
Disconnect previous visual shader node connection before new connect
Chaosus
2018-09-15
Fix visual shader color constants not retaining edits
elasota
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-12
Don't try to update the visual shader graph if it doesn't exist yet
Hein-Pieter van Braam
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-20
Fix #20171.
Nufflee
2018-07-17
Merge pull request #20176 from Chaosus/vs_namefixes
Rémi Verschelde
2018-07-16
Merge pull request #20169 from Chaosus/rightclick_vs
Thomas Herzog
2018-07-15
Several name fixes for visual shader
Chaosus
2018-07-15
Visual shaders - make "Add node" menu showed by right click
Chaosus
2018-07-15
Fix display scale bug in visual shaders
Chaosus
2018-07-14
Visual Shaders are back.
Juan Linietsky