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Godot with FMOD integration
RayHammer
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visual_shader_editor_plugin.cpp
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Author
2019-10-04
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
Yuri Roubinsky
2019-10-04
Fix VisualShaderInput if compiled with MinGW
Yuri Roubinsky
2019-10-03
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-02
Drag&drop custom nodes from filesystem to visual shader
Yuri Roubinsky
2019-10-01
Added sampler port type for visual shaders
Chaosus
2019-10-01
Added drag&drop possibility for textures from filesystem to visual shader
Chaosus
2019-09-28
Fix VS editor's "Create Function" dialog
Michael Alexsander Silva Dias
2019-09-04
Merge pull request #31926 from Chaosus/vs_switch
Yuri Roubinsky
2019-09-04
Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders
Chaosus89
2019-09-03
Some improvements for Switch node in visual shaders
Chaosus89
2019-09-01
Fix resizer icon visiblity on light theme in GraphNode
Chaosus89
2019-08-26
Merge pull request #31556 from Chaosus/gles2_inverse
Rémi Verschelde
2019-08-25
Fix _get_description param name (visual shaders)
Yuri Roubinski
2019-08-25
Fixes for visual shader member filter
Yuri Roubinski
2019-08-25
Small performance fix for preview in visual shader
Yuri Roubinski
2019-08-25
Enhanced preview for a visual shader to show errors
Yuri Roubinski
2019-08-22
Implemented inverse shader function to GLES2
Yuri Roubinski
2019-08-19
Fix various typos and style errors in text
Tomasz Chabora
2019-08-18
Simplify structure of preview text in visual shader editor
Michael Alexsander Silva Dias
2019-08-18
Merge pull request #31453 from Chaosus/vs_code_preview
Rémi Verschelde
2019-08-18
Added code preview to visual shader
Yuri Roubinski
2019-08-18
Added global expressions to visual shaders
Yuri Roubinski
2019-08-14
Plugin support for visual shaders
Yuri Roubinski
2019-08-08
Fix incorrect search member in visual shaders
Yuri Roubinski
2019-08-07
Allow copy/paste nodes between vertex/fragment/light modes in visual shaders
Yuri Roubinski
2019-08-07
Merge pull request #31057 from Chaosus/vs_mix_improvements
Rémi Verschelde
2019-08-06
Some improvements to Mix visual shader function
Yuri Roubinski
2019-08-05
Fix opening of sub-resource properties in visual shaders
Yuri Roubinski
2019-08-03
Return back spacer for non-expression nodes in visual shader
Yuri Roubinski
2019-08-01
Merge pull request #31010 from Chaosus/vs_fix_expression
Rémi Verschelde
2019-08-01
Some visual fixes for Expression node
Chaosus
2019-07-31
Expose several GLES3 built-ins to GLES2
Chaosus
2019-07-31
Implement copy/paste in visual shaders
Chaosus
2019-07-29
added round function to gles2
clayjohn
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-19
i18n: Sync translation template with current source
Rémi Verschelde
2019-07-15
Merge pull request #30532 from Chaosus/vs_triplanar
Rémi Verschelde
2019-07-15
Better boolean indication in visual shaders
Chaosus
2019-07-12
Highlight GLES3 functions in the visual shader member panel
Chaosus
2019-07-12
Merge pull request #30466 from Chaosus/vs_boolean_funcs
Rémi Verschelde
2019-07-12
Added "Is" and "Compare" functions to visual shaders
Chaosus
2019-07-12
Added triplanar uniform texture node to visual shaders
Chaosus
2019-07-10
Merge pull request #30455 from qarmin/const_reference
Rémi Verschelde
2019-07-10
Use reference to constant in functions
qarmin
2019-07-08
Use base `Color()` constructors instead of `Color::html()`
Hugo Locurcio
2019-07-02
Fix TTR strings for VisualShaderNodes
Rémi Verschelde
2019-06-29
Merge pull request #30152 from Chaosus/vs_conversion
Rémi Verschelde
2019-06-29
use vformat for duplicate strings
hbina085
2019-06-28
Added convertor from VisualShader to Shader
Chaosus
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