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path: root/editor/plugins/visual_shader_editor_plugin.cpp
AgeCommit message (Expand)Author
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Use `PropertyUsageFlags` enum in parse_propertyRaul Santos
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...Marius Hanl
2023-01-25Merge pull request #71904 from Chaosus/vs_custom_nodesRémi Verschelde
2023-01-23Add handling of script creation/deletion for custom visual shader nodesYuri Rubinsky
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-18Merge pull request #71379 from KoBeWi/destruction_of_compatibility_functionRémi Verschelde
2023-01-16Add EditorUndoRedoManager singletonkobewi
2023-01-14Remove set_drag_forwarding_compat()kobewi
2023-01-14Fix node preview crashes after updating visual shader nodeYuri Rubinsky
2023-01-12Fix various crashes of ParameterRef nodes in visual shaderYuri Rubinsky
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
2023-01-06Merge pull request #70639 from Chaosus/vs_uintYuri Rubinsky
2023-01-06Fix errors when creating/deleting `VisualShaderNodeExpression` in graphYuri Rubinsky
2023-01-06Add `uint` type support to visual shadersYuri Rubinsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-20Add missing != operator to `StringName`Yuri Rubinsky
2022-12-08Make custom visual shader nodes automatically updates from scriptYuri Rubinsky
2022-12-03Implement CAMERA_VISIBLE_LAYERS as built-in shader variableNumbuhFour
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-24Merge pull request #69128 from Chaosus/vs_fix_custom_nodesRémi Verschelde
2022-11-24Fix custom visual shader nodes not being loaded at startupYuri Rubinsky
2022-11-24Cleanup remaining EditorUndoRedoManager usageskobewi
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke
2022-11-16Fix the bounds of varying popup in visual shader editorYuri Rubinsky
2022-11-02Unify usage of undo_redo in editorkobewi
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-31Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don'tRémi Verschelde
2022-10-26Add math operators to Visual Shader node namesAlfred Reinold Baudisch
2022-10-19Simplify GDVIRTUAL_CALL callskobewi
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-11Polish rendering driver refactor further (take 2)Pedro J. Estébanez
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-13Fix category of view_index inputs in the visual shader editorYuri Rubinsky
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-07Remove subcategory parameter from `AddOption` in visual shader editorYuri Rubinsky
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-28Merge pull request #64981 from Chaosus/vs_fixYuri Rubinsky
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
2022-08-28Fix category of new added visual shader functionsYuri Rubinsky
2022-08-28Merge pull request #64248 from paddy-exe/built-in-shader-functionsYuri Rubinsky
2022-08-27Implement custom non-trivial shader functionsPatrick Exner