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path: root/editor/plugins/visual_shader_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-20Add missing != operator to `StringName`Yuri Rubinsky
2022-12-08Make custom visual shader nodes automatically updates from scriptYuri Rubinsky
2022-12-03Implement CAMERA_VISIBLE_LAYERS as built-in shader variableNumbuhFour
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-24Merge pull request #69128 from Chaosus/vs_fix_custom_nodesRémi Verschelde
2022-11-24Fix custom visual shader nodes not being loaded at startupYuri Rubinsky
2022-11-24Cleanup remaining EditorUndoRedoManager usageskobewi
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke
2022-11-16Fix the bounds of varying popup in visual shader editorYuri Rubinsky
2022-11-02Unify usage of undo_redo in editorkobewi
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-31Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don'tRémi Verschelde
2022-10-26Add math operators to Visual Shader node namesAlfred Reinold Baudisch
2022-10-19Simplify GDVIRTUAL_CALL callskobewi
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-11Polish rendering driver refactor further (take 2)Pedro J. Estébanez
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-13Fix category of view_index inputs in the visual shader editorYuri Rubinsky
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-07Remove subcategory parameter from `AddOption` in visual shader editorYuri Rubinsky
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-28Merge pull request #64981 from Chaosus/vs_fixYuri Rubinsky
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
2022-08-28Fix category of new added visual shader functionsYuri Rubinsky
2022-08-28Merge pull request #64248 from paddy-exe/built-in-shader-functionsYuri Rubinsky
2022-08-27Implement custom non-trivial shader functionsPatrick Exner
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-27Rename `hint_tooltip` to `tooltip_text` & setgetMicky
2022-08-25Allow using integer varyings with `flat` interpolation modifierYuri Rubinsky
2022-08-22Add per-scene UndoRedokobewi
2022-08-15Rename EditorPropertyShaderMode to EditorPropertyVisualShaderModeAaron Franke
2022-08-07Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4Rémi Verschelde
2022-08-07Allow vec2 and vec4 for reflect and refractHendrik Brucker
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-03Rename visual shader editor setting category for proper capitalizationHugo Locurcio
2022-08-02Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)Patrick Exner
2022-08-01Remove `CustomPropertyEditor` completelyYuri Sizov
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
2022-07-16Fix visual shader graph not correctly updating when multiple tabs openedYuri Rubinsky
2022-07-09Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge
2022-06-20Merge pull request #61459 from reduz/new-shader-editorRémi Verschelde
2022-06-16Merge pull request #61888 from Chaosus/vs_remove_engine_versionRémi Verschelde
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-06-10Remove engine version from visual shaderYuri Rubinsky