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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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visual_shader_editor_plugin.cpp
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Author
2021-06-07
Continuation of work on visual particles system
Yuri Roubinsky
2021-06-07
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
Yuri Roubinsky
2021-06-03
Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
Fix changing theme coloring for error label in VisualShader editor
Yuri Roubinsky
2021-06-01
Add comment and string tracking to CodeEdit
Paulb23
2021-05-28
Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-26
Implements expandable color ports in visual shaders
Yuri Roubinsky
2021-05-24
Fixes adding nodes on dragging in visual shaders
Yuri Roubinsky
2021-05-24
Merge pull request #48956 from Chaosus/vs_fix_adding_multiple_resources_undo
Rémi Verschelde
2021-05-24
Merge pull request #48829 from Chaosus/vs_comment_node_fixes
Rémi Verschelde
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-05-22
Fixes non-atomary action of dragging resources on visual shader graph
Yuri Roubinsky
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-19
Prevents VisualShaderNodeComment from overlapping its content
Yuri Roubinsky
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-27
Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding
Rémi Verschelde
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-12
Prevents default values of VSNodeCustom from overriding by a script
Yuri Roubinsky
2021-04-04
Merge pull request #47624 from Chaosus/vs_fix_context_menu_separator
Rémi Verschelde
2021-04-04
Fix separator duplication in visual shader context menu
Yuri Roubinsky
2021-04-04
Prevents TextureUniform in visual shaders from conversion to constant
Yuri Roubinsky
2021-04-04
Merge pull request #46273 from Chaosus/vs_comment
Rémi Verschelde
2021-04-04
Fix typo in visual shader context menu
Yuri Roubinsky
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-02-21
Added Comment node to Visual Shaders
Yuri Roubinsky
2021-02-18
Reorganize Project Settings
reduz
2021-02-02
Fix port previews for uniforms in visual shaders
Yuri Roubinsky
2021-02-01
Merge pull request #45281 from Chaosus/vs_unify
Rémi Verschelde
2021-01-27
Attempt to connect to first correct port on dragging in visual shader
Yuri Roubinsky
2021-01-26
Merge pull request #45226 from Chaosus/vs_expression_port
Rémi Verschelde
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-18
Added SDF nodes to visual shader
Yuri Roubinsky
2021-01-18
Unified several visual shader nodes
Yuri Roubinsky
2021-01-16
Auto-creates a port in visual shader expression on dragging from
Yuri Roubinsky
2021-01-15
Fix invalid visual shader context menu popup size
Yuri Roubinsky
2021-01-15
Merge pull request #44805 from Chaosus/vs_convert
Rémi Verschelde
2021-01-11
Pushes visual shader code preview to separate window
Yuri Roubinsky
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Add convert options between constants and uniforms in visual shaders
Yuri Roubinsky
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-25
Makes strings translatable on right-click menu in visual shader
Yuri Roubinsky
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