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path: root/editor/plugins/visual_shader_editor_plugin.cpp
AgeCommit message (Expand)Author
2021-08-16Reorganise text editor settingsPaulb23
2021-08-13Merge pull request #50114 from Chaosus/vs_constantsRémi Verschelde
2021-08-13Merge pull request #51519 from Chaosus/vs_transform_operatorRémi Verschelde
2021-08-12Merge pull request #51572 from Chaosus/vs_fix_transform_instanceYuri Roubinsky
2021-08-12Fix printing error about unsupported modifier on `TransformUniform`Yuri Roubinsky
2021-08-12Rename readonly to editablePaulb23
2021-08-11Changed `TransformMult` node to `TransformOp` in visual shadersYuri Roubinsky
2021-08-11Few improvements for constants in visual shaderYuri Roubinsky
2021-08-11Fix incorrect position of the created VisualShader nodes on zoomed graphYuri Roubinsky
2021-08-09Added small offset to the content of nodes in VisualShaderYuri Roubinsky
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky
2021-08-03Added more input/output built-ins to visual shadersYuri Roubinsky
2021-08-03Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_startRémi Verschelde
2021-08-02Merge pull request #51144 from Chaosus/vs_versionYuri Roubinsky
2021-08-02Makes dictionary instead of string for visual shader versionYuri Roubinsky
2021-08-01Move auto brace completion to CodeEditPaulb23
2021-07-31Put multiple colons back into translated stringsYuri Sizov
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-21Removes EmitParticle node from the start functions in visual shaderYuri Roubinsky
2021-07-18Optimize StringName usagereduz
2021-07-14Rename Curve3Texture to CurveXYZTextureRémi Verschelde
2021-07-13Merge pull request #50086 from Geometror/label-improve-layout-optionsRémi Verschelde
2021-07-12Auto-set a first compatible uniform on dragging to create a UniformRefYuri Roubinsky
2021-07-11Merge pull request #50149 from Chaosus/vs_curve3dYuri Roubinsky
2021-07-07Fix a connection bug in visual shadersYuri Roubinsky
2021-07-04Improvements to Label's layout optionsHendrik Brucker
2021-07-04Added Curve3Texture to Visual ShadersYuri Roubinsky
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-28Fix auto-connection from output node to input (VisualShaders)Yuri Roubinsky
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Documentation search fixesGregory Basile
2021-06-15Adding some more missing renames for Transform3D and QuaternionBastiaan Olij
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-07Continuation of work on visual particles systemYuri Roubinsky
2021-06-07Adds `UVFunc` for panning/scaling on UV's to VisualShader's.Yuri Roubinsky
2021-06-03Rename EditorPropertyTransform to EditorPropertyTransform3DAaron Franke
2021-06-03Fix changing theme coloring for error label in VisualShader editorYuri Roubinsky
2021-06-01Add comment and string tracking to CodeEditPaulb23
2021-05-28Added Billboard Node to Visual ShadersYuri Roubinsky
2021-05-26Implements expandable color ports in visual shadersYuri Roubinsky
2021-05-24Fixes adding nodes on dragging in visual shaders Yuri Roubinsky
2021-05-24Merge pull request #48956 from Chaosus/vs_fix_adding_multiple_resources_undoRémi Verschelde
2021-05-24Merge pull request #48829 from Chaosus/vs_comment_node_fixesRémi Verschelde
2021-05-22Add custom background line colour to TextEdit and remove marked linesPaulb23
2021-05-22Fixes non-atomary action of dragging resources on visual shader graphYuri Roubinsky
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-19Prevents VisualShaderNodeComment from overlapping its contentYuri Roubinsky
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A