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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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version_control_editor_plugin.h
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-21
Merge pull request #70353 from twaritwaikar/remove-vsc-project-path
Rémi Verschelde
2022-12-21
VCS: Add a stern confirmation dialog before discarding all changes
Twarit Waikar
2022-12-20
VCS: Remove `project_path` VCS property, let plugins decide
Twarit Waikar
2022-08-31
VCS: Improve VCS UI/UX by QoL changes
Twarit Waikar
2022-08-31
VCS: Load a GDExtension instead of Script + UI port from 3.5
Twarit Waikar
2022-08-31
VCS: Port Godot 3.5's VCS features to GDExtension
Twarit Waikar
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Allow creating .gitignore and .gitattributes when creating a new project
Aaron Franke
2021-07-17
VCS: Allow to stage and commit all files with Ctrl + Enter
Andrii Doroshenko (Xrayez)
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-20
Disable "Commit" button in VCS plugin if there's no commit message
Michael Alexsander
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-19
Editor: fix typo in VCS plugin method names
merumelu
2019-09-04
Add copyright headers to vcs integration
Twarit
2019-09-03
Add version control editor plugin
Twarit