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2021-11-01Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde
2021-11-01Fix TileSet editor drag and drop not workingGilles Roudière
2021-10-29Implement missing TileMap brushes for terrainsGilles Roudière
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-10-26Merge pull request #54073 from groud/terrains_for_procgenRémi Verschelde
2021-10-25Ignore empty Font resources as theme override.bruvzg
Add range hint to font_size properties. Remove excessive `base_size` Font property.
2021-10-21Allow updating TileMap cells using surrounding terrainsGilles Roudière
2021-10-20Merge pull request #53926 from YeldhamDev/i_am_tabbar_nowRémi Verschelde
2021-10-19Remove the tilemap/tileset editor switch, move it to tabsGilles Roudière
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-19Merge pull request #53805 from groud/name_to_tileset_sourcesRémi Verschelde
2021-10-14Add a name to TileSet sourcesGilles Roudière
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-14Add tool quick-select to tile editorkobewi
2021-10-13Merge pull request #53767 from groud/improve_tile_set_change_performancesRémi Verschelde
2021-10-13Greatly improve editor performances by deferring tiles related updatesGilles Roudière
Solve few update problems
2021-10-13Prevent tiles outside atlas textureGilles Roudière
2021-10-11Merge pull request #53678 from groud/fix_tilemap_selection_not_updatingRémi Verschelde
2021-10-11Fix selection not updating when erasing tilesGilles Roudière
2021-10-11Fix TileSet selection not updating when selecting on TileMapGilles Roudière
2021-10-06Allow editing several tiles animations at onceGilles Roudière
2021-10-04Fix some leftover references to idle_framekobewi
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Merge pull request #53186 from groud/tiles_fixesRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-28Merge pull request #53064 from YeldhamDev/template_manager_mirror_iconRémi Verschelde
2021-09-26Fix tile size propertykobewi
2021-09-25Make some buttons in editor use the lighter version of the TabMenu iconMichael Alexsander
2021-09-25Construct values only when necessary.Anilforextra
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Implement animated tilesGilles Roudière
2021-09-21Fix paint tool duplicate shortcutNicholas Huelin
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-08Merge pull request #52459 from groud/fix_terrain_editor_resetGilles Roudière
Fix TileSet terrain painting reset to no terrain
2021-09-07Fix TileSet terrain painting reset to no terrainGilles Roudière
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-08-23Rename polygon editor settings for better display in the Editor SettingsHugo Locurcio
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ↵Gilles Roudière
node instead
2021-07-31Make action names translatableHaoyu Qiu
2021-07-28Fix duplicate shortcut in TileMap EditorNicholas Huelin
This pull request fixes an issue where the paint and erase tools in the TileMap editor had the same shortcut (E). The erase tool having "E" be its shortcut makes more sense than the paint tool having that be its shortcut. So I changed the paint tool's shortcut to be "D" since nothing else uses it and it's short for "draw", it's also right next to "S" on the keyboard which happens to be the selection tool.
2021-07-26Fix undo for bucket tool in tile mapkobewi
2021-07-25Merge pull request #50809 from akien-mga/iterators-const-referencesRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde