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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-14
Add tool quick-select to tile editor
kobewi
2021-10-13
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-10-11
Merge pull request #53678 from groud/fix_tilemap_selection_not_updating
Rémi Verschelde
2021-10-11
Fix selection not updating when erasing tiles
Gilles Roudière
2021-10-11
Fix TileSet selection not updating when selecting on TileMap
Gilles Roudière
2021-10-06
Allow editing several tiles animations at once
Gilles Roudière
2021-10-04
Fix some leftover references to idle_frame
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
Merge pull request #53189 from AnilBK/use-class-specific-funcs
Rémi Verschelde
2021-09-29
Merge pull request #53186 from groud/tiles_fixes
Rémi Verschelde
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-28
Various tiles-related fixes
Gilles Roudière
2021-09-28
Merge pull request #53064 from YeldhamDev/template_manager_mirror_icon
Rémi Verschelde
2021-09-26
Fix tile size property
kobewi
2021-09-25
Make some buttons in editor use the lighter version of the TabMenu icon
Michael Alexsander
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-21
Fix paint tool duplicate shortcut
Nicholas Huelin
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-08
Merge pull request #52459 from groud/fix_terrain_editor_reset
Gilles Roudière
2021-09-07
Fix TileSet terrain painting reset to no terrain
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-23
Rename polygon editor settings for better display in the Editor Settings
Hugo Locurcio
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-31
Make action names translatable
Haoyu Qiu
2021-07-28
Fix duplicate shortcut in TileMap Editor
Nicholas Huelin
2021-07-26
Fix undo for bucket tool in tile map
kobewi
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-20
Minor enhancements for the TileMap editor
Michael Alexsander
2021-07-20
Merge pull request #50621 from KoBeWi/feel_good_scroll
Rémi Verschelde
2021-07-20
Add scrolling to tile atlas view
kobewi
2021-07-19
Make various strings translatable
foxydevloper
2021-07-18
Optimize StringName usage
reduz
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Rename `is_valid_integer()` to `is_valid_int()`
Lightning_A
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-21
Fixes TileSet Y-sort not working and TileSet not saving correctly
Gilles Roudière
2021-05-20
Merge pull request #48812 from groud/tilemap_scenes_painting
Rémi Verschelde
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