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Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
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Add range hint to font_size properties.
Remove excessive `base_size` Font property.
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Solve few update problems
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This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
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Fix TileSet terrain painting reset to no terrain
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