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2021-12-02Expose max_axis_index and max_axis_index for Vector2(i)Aaron Franke
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-11-30Right-clicking with copied tiles cancels itFazil Babu
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-05Fix previews sometimes displaying wrong/blank imageBrian Semrau
2021-11-05Use Callable in RS::request_frame_drawn_callbackBrian Semrau
2021-11-01Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde
2021-11-01Fix TileSet editor drag and drop not workingGilles Roudière
2021-10-29Implement missing TileMap brushes for terrainsGilles Roudière
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-10-26Implement polygons editors in the tiles selection modeGilles Roudière
2021-10-26Merge pull request #54073 from groud/terrains_for_procgenRémi Verschelde
2021-10-25Ignore empty Font resources as theme override.bruvzg
Add range hint to font_size properties. Remove excessive `base_size` Font property.
2021-10-21Allow updating TileMap cells using surrounding terrainsGilles Roudière
2021-10-20Merge pull request #53926 from YeldhamDev/i_am_tabbar_nowRémi Verschelde
2021-10-19Remove the tilemap/tileset editor switch, move it to tabsGilles Roudière
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-19Merge pull request #53805 from groud/name_to_tileset_sourcesRémi Verschelde
2021-10-14Add a name to TileSet sourcesGilles Roudière
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-14Add tool quick-select to tile editorkobewi
2021-10-13Merge pull request #53767 from groud/improve_tile_set_change_performancesRémi Verschelde
2021-10-13Greatly improve editor performances by deferring tiles related updatesGilles Roudière
Solve few update problems
2021-10-13Prevent tiles outside atlas textureGilles Roudière
2021-10-11Merge pull request #53678 from groud/fix_tilemap_selection_not_updatingRémi Verschelde
2021-10-11Fix selection not updating when erasing tilesGilles Roudière
2021-10-11Fix TileSet selection not updating when selecting on TileMapGilles Roudière
2021-10-06Allow editing several tiles animations at onceGilles Roudière
2021-10-04Fix some leftover references to idle_framekobewi
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Merge pull request #53186 from groud/tiles_fixesRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-28Merge pull request #53064 from YeldhamDev/template_manager_mirror_iconRémi Verschelde
2021-09-26Fix tile size propertykobewi
2021-09-25Make some buttons in editor use the lighter version of the TabMenu iconMichael Alexsander
2021-09-25Construct values only when necessary.Anilforextra
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Implement animated tilesGilles Roudière
2021-09-21Fix paint tool duplicate shortcutNicholas Huelin
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-08Merge pull request #52459 from groud/fix_terrain_editor_resetGilles Roudière
Fix TileSet terrain painting reset to no terrain