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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tiles
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tiles_editor_plugin.h
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Author
2022-12-09
Improve tile editor selection appearance
kobewi
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-10-10
Fix crashing when editing the `TileSet` field
Kongfa Waroros
2022-07-28
Merge pull request #58361 from V-Sekai/tileset_editor_selection
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-21
Fix contextual tileset editor and ensure button is always visible when tilese...
SaracenOne
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-01-26
Allow sorting tileset sources
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-05
Fix previews sometimes displaying wrong/blank image
Brian Semrau
2021-11-05
Use Callable in RS::request_frame_drawn_callback
Brian Semrau
2021-10-19
Remove the tilemap/tileset editor switch, move it to tabs
Gilles Roudière
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière