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godot-fmod
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Godot with FMOD integration
RayHammer
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tile_map_editor.cpp
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2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
Rémi Verschelde
2022-02-04
Fixes terrain painting on TileMaps when using empty terrain bits
Gilles Roudière
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-01
Fix TileMap Display Grid fadeout
Markus Sauermann
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-26
Allow sorting tileset sources
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-02
Expose max_axis_index and max_axis_index for Vector2(i)
Aaron Franke
2021-11-30
Right-clicking with copied tiles cancels it
Fazil Babu
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-10-26
Merge pull request #54073 from groud/terrains_for_procgen
Rémi Verschelde
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-19
Remove the tilemap/tileset editor switch, move it to tabs
Gilles Roudière
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
Merge pull request #53805 from groud/name_to_tileset_sources
Rémi Verschelde
2021-10-14
Add a name to TileSet sources
Gilles Roudière
2021-10-14
Add tool quick-select to tile editor
kobewi
2021-10-11
Merge pull request #53678 from groud/fix_tilemap_selection_not_updating
Rémi Verschelde
2021-10-11
Fix selection not updating when erasing tiles
Gilles Roudière
2021-10-11
Fix TileSet selection not updating when selecting on TileMap
Gilles Roudière
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-21
Fix paint tool duplicate shortcut
Nicholas Huelin
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-28
Fix duplicate shortcut in TileMap Editor
Nicholas Huelin
2021-07-26
Fix undo for bucket tool in tile map
kobewi
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-20
Minor enhancements for the TileMap editor
Michael Alexsander
2021-07-18
Optimize StringName usage
reduz
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-20
Merge pull request #48812 from groud/tilemap_scenes_painting
Rémi Verschelde
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-10
Fix small issues with capitalization in the new TileMap editor
Michael Alexsander
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