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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tiles
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tile_map_editor.cpp
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Author
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-06-23
Fix crash when drawing invalid tiles
kobewi
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-14
Improve TileMap editor layer selection button
FireForge
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-03
Update viewport when toggling TileMap grid
FireForge
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-01
Change Place Random Tiles to an icon
kobewi
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-02-25
Improve popup window handling.
bruvzg
2022-02-24
Fix source picking with sort
kobewi
2022-02-16
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Rémi Verschelde
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
Automatically select source of the picked tile
kobewi
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
Rémi Verschelde
2022-02-04
Fixes terrain painting on TileMaps when using empty terrain bits
Gilles Roudière
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-01
Fix TileMap Display Grid fadeout
Markus Sauermann
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-26
Allow sorting tileset sources
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-02
Expose max_axis_index and max_axis_index for Vector2(i)
Aaron Franke
2021-11-30
Right-clicking with copied tiles cancels it
Fazil Babu
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-10-26
Merge pull request #54073 from groud/terrains_for_procgen
Rémi Verschelde
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-19
Remove the tilemap/tileset editor switch, move it to tabs
Gilles Roudière
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
Merge pull request #53805 from groud/name_to_tileset_sources
Rémi Verschelde
2021-10-14
Add a name to TileSet sources
Gilles Roudière
2021-10-14
Add tool quick-select to tile editor
kobewi
2021-10-11
Merge pull request #53678 from groud/fix_tilemap_selection_not_updating
Rémi Verschelde
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