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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tile_map_editor.cpp
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2023-01-13
Merge pull request #70601 from vmedea/keep-terrain-choice
Rémi Verschelde
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Fix "Double-click on the TileMap's pattern prints an error" (#70892)
Charles Crete
2022-12-30
Fix heap-use-after-free when using TileMap editor
Haoyu Qiu
2022-12-26
Keep terrain choice when changing layer in tilemap editor
mara
2022-12-18
Use layer's modulate for tile previews
kobewi
2022-12-11
Hide Scattering label and controls within TileMap editor window when "Place R...
henrlin24
2022-12-09
Merge pull request #60892 from KoBeWi/fat_selection
Rémi Verschelde
2022-12-09
Improve tile editor selection appearance
kobewi
2022-12-08
Update tile source icons when editor theme changes
Haoyu Qiu
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Make ID capitalization in tiles editor consistent
Haoyu Qiu
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-12
Properly center labels in the TileMap/Set editors
Michael Alexsander
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-15
Separate Line and CurveLinear icons
kobewi
2022-10-11
Fix source sort not saving in TileMap editor
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-30
TileMap mouse right can delete autotile
Magian
2022-09-27
Fix mouse release leaving dock area
Guilherme Sousa
2022-09-10
Fix broken patterns on TileMap layer change
kobewi
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Fix tile source selection from picking
kobewi
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-06-23
Fix crash when drawing invalid tiles
kobewi
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-14
Improve TileMap editor layer selection button
FireForge
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-03
Update viewport when toggling TileMap grid
FireForge
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-01
Change Place Random Tiles to an icon
kobewi
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
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