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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tiles
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tile_atlas_view.h
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Commit message (
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Author
2023-01-17
Fixes rectangle painting when dragging outside the atlas area
Gilles Roudière
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-25
Fix tileset image and background sometimes disappearing
MinusKube
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-11
Unify panning in sub-editors and make it configurable
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière