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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tiles
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tile_atlas_view.cpp
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Author
2023-04-26
TileMap Fix rendering odd-sized tiles
kleonc
2023-02-14
Fix some TileMap errors and crashes
kobewi
2023-01-27
Merge pull request #72129 from groud/unclamp_texture_origin
Rémi Verschelde
2023-01-27
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-23
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-17
Fixes rectangle painting when dragging outside the atlas area
Gilles Roudière
2023-01-05
TileAtlasView Update zoom and panning before emitting signal
kleonc
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-04
Fix pathological corner case in drawing tileset editor
clayjohn
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-09-24
Fix zoom in/out keyboard shortcuts not working since the introduction of Edit...
Eric M
2022-09-17
Fix atlas view drawing roots having zoom applied twice
MinusKube
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-25
Fix tileset image and background sometimes disappearing
MinusKube
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-15
Merge pull request #57329 from Ev01/tileset-editor-minimum-zoom
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-30
Set a minimum zoom of 1% and a maximum zoom of 10,000% on the tileset editor
Ev01
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-11
Unify panning in sub-editors and make it configurable
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-20
Minor enhancements for the TileMap editor
Michael Alexsander
2021-07-20
Add scrolling to tile atlas view
kobewi
2021-07-18
Optimize StringName usage
reduz
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-10
Fix small issues with capitalization in the new TileMap editor
Michael Alexsander
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière