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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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tile_set_editor_plugin.h
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Commit message (
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Author
2018-08-14
Changes to the TileSet and TextureRegion editors
Michael Alexsander Silva Dias
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-03-02
TileSetEditorPlgn: use EditorHandle icon as handle
Poommetee Ketson
2018-02-27
TileSetEditorPlgn: Fix a leak
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-22
Fix ObjectDB Instances still exist
Poommetee Ketson
2018-01-11
fix updating tileset list when assign texture and set autotile true
damarindra
2018-01-05
Fixing weird behaviour on autotile editor
damarindra
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Merge pull request #15185 from damarindra/master
Rémi Verschelde
2018-01-02
Improve : ease of use TileSet Editor
damarindra
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-28
Autotile Enhancement
damarindra
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-05-19
Fix #8819. Adds _import_node() that, when used in conjunction with _import_sc...
Jon Ross
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde