Age | Commit message (Expand) | Author |
2021-04-28 | Remove obsolete LargeTexture, it's no longer useful since 3.x | Rémi Verschelde |
2021-04-01 | Merge pull request #46991 from madmiraal/rename-invert-reverse | Rémi Verschelde |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal |
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal |
2021-02-10 | Removed _change_notify | reduz |
2021-02-04 | Change sort_custom/bsearch_custom to use Callables | kobewi |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-05 | Remove connect *_compat methods | Aaron Franke |
2020-12-05 | Change minimum snap step of Tile Set to 1 | Nick Swoboda |
2020-11-28 | Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework | Rémi Verschelde |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-23 | Implement new shortcuts system. | Eric M |
2020-11-18 | added shortcuts/hotkeys for tileset editor plugin collision buttons, with sug... | GryphonClaw |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-09-17 | Fixes the resize of tile shapes when a vertex is outside of the tilesheet. Fi... | Dashcell |
2020-08-14 | Made toolbar buttons in tile set editor flat | Javier Dehesa |
2020-07-24 | Fix TTR misuse | SkyJJ |
2020-07-21 | TileSet Editor: Check polygon size before indexing | Rémi Verschelde |
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-06-17 | Fix a random crash in the TileSet editor | Bojidar Marinov |
2020-06-03 | Allow mouse zooming without hovering the texture in the TileSet editor | Hugo Locurcio |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-28 | Renamed NavigationPolygonInstance to NavigationRegion2D | Andrea Catania |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Fix problems with concave shapes in the TileSet editor | Michael Alexsander |
2020-02-11 | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-10 | Fix TileSet editor's workspace size sometimes not changing correctly on regio... | Michael Alexsander |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-30 | Merge pull request #34625 from timothyqiu/i18n | Rémi Verschelde |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |