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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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editor
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plugins
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tile_map_editor_plugin.h
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Author
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-22
Use the CanvasItemEditor info overlay to display TileMap coordinates
Hugo Locurcio
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-10
Use reference to constant in functions
qarmin
2019-06-01
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Rémi Verschelde
2019-04-30
Merge pull request #27845 from samdze/master
Rémi Verschelde
2019-04-29
[TileMapEditor] Improve tool picking usability
Guilherme Felipe
2019-04-27
Make TileMap overridable "set_cell" function called on undo/redo
Samuele Zolfanelli
2019-04-24
Hide "Tilemap" menu properly in CanvasItem view
homer666
2019-01-30
Move some tilemap options to the toolbar
Gilles Roudiere
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-23
Add EDITMODE_PRIORITY for ATLAS_TILE
Guilherme Felipe
2018-12-18
Fix copy/paste for TileMap
Guilherme Felipe
2018-10-30
Enhance the tilemap transform buttons
groud
2018-10-04
Fixes tilemap editor offset tile selection
groud
2018-09-18
Fixes drawing of the 2D plugins on the 3D view
groud
2018-08-24
tilemap_editor: change move and duplicate tools
Paul Joannon
2018-08-22
Add option to move Tile/GridMap editors to another side
Michael Alexsander Silva Dias
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-07-01
Tile randomizer for tilemap editor.
Ovnuniarchos
2018-06-26
Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-02
Added autotile override
James Beedie
2018-05-29
Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-25
Revert "Improve TileMap undo operations"
Rémi Verschelde
2018-05-23
Improve TileMap undo operations
Marcelo Fernandez
2018-04-19
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-04
Add functionality to move selected tiles in tile map editor
Martin Rieke
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-10-22
Fix TileMap editor not getting input
Pedro J. Estébanez
2017-10-18
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-09-24
Bucket fill will now incrementally process the queue on preview mode
Marcelo Fernandez
2017-09-17
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
Jakob Schwab
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Tilemap Editor: Setting to hide tile info in the menu bar
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde